Player Matchup

Caspian
Caspian
Gold V
Brekken
Caspian
Gold V
Level 343
Champion Stats
5W - 14L
1,501 SR
Queue Stats
833W - 810L
1,479 Elo+
Solo
Barik
Barik
Silver I
FirstTimeGamer8
Barik
Silver I
Level 667
Champion Stats
324W - 316L
1,590 SR
Queue Stats
1,272W - 1,222L
1,469 Elo+
Party 2
Saati
Saati
Gold II
SL33VEOFWIZZARD
Saati
Gold II
Level 678
Champion Stats
731W - 547L
1,663 SR
Queue Stats
1,200W - 1,142L
1,573 Elo+
Party 2
Ruckus
Ruckus
Bronze I
TED01
Ruckus
Bronze I
Level 243
Champion Stats
37W - 24L
1,658 SR
Queue Stats
304W - 300L
1,419 Elo+
Party 3
Io
Io
Platinum V
uxore
Io
Platinum V
Level 306
Champion Stats
32W - 22L
1,629 SR
Queue Stats
244W - 253L
1,511 Elo+
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 447
1,608 SR
1,490 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 560
1,548 SR
1,447 Elo+
Fernando
Fernando
Platinum V
BobbyBoucher55
Fernando
Platinum V
Level 967
Champion Stats
481W - 453L
1,690 SR
Queue Stats
1,133W - 1,079L
1,536 Elo+
Party 1
Lian
Lian
Silver III
Sadbrainsx
Lian
Silver III
Level 52
Champion Stats
18W - 26L
1,483 SR
Queue Stats
107W - 110L
1,433 Elo+
Solo
Koga
Koga
Platinum V
Skydentity
Koga
Platinum V
Level 999
Champion Stats
310W - 278L
1,582 SR
Queue Stats
532W - 518L
1,462 Elo+
Party 1
Inara
Inara
Silver IV
germantrooll
Inara
Silver IV
Level 51
Champion Stats
1W - 3L
1,383 SR
Queue Stats
61W - 95L
1,361 Elo+
Solo
Ying
Ying
Silver III
thunderchunky4
Ying
Silver III
Level 732
Champion Stats
49W - 36L
1,603 SR
Queue Stats
393W - 424L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Brekken
Caspian
53
14 / 24 / 16
1,217
61
95,061
83,008
2,115
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

43
9 / 14 / 24
7,085
354
80,096
123,964
174,251
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

60
38 / 17 / 12
5,678
284
148,202
87,404
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ruckus
TED01
Ruckus
43
8 / 19 / 19
4,351
218
71,068
130,622
106,853
Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Io
48
8 / 13 / 34
4,915
246
72,166
75,246
8,018
Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 400-Health Shield for 3s after activating Lunar Leap.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
WilloKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
TorvaldCassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
46
21 / 12 / 27
5,939
297
111,261
124,619
158,223
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

22
15 / 20 / 22
4,681
234
101,000
65,559
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
33 / 17 / 18
6,024
301
125,772
84,192
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

33
6 / 13 / 24
5,119
256
65,528
123,034
19,245
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 5.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Shear

Shear

Earthen Guard

Generate 1 Ammo after activating Earthen Guard.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
11 / 16 / 35
5,284
264
96,683
69,189
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 1s
Objective Time
15m 42s
182
Kill Participation
212
77
Kills
86
87
Deaths
78
105
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Fernando
21
12
27
2.88
L
Caspian
Brekken
Caspian
14
24
16
0.92
L
9
14
24
1.5
L
38
17
12
2.59
W
15
20
22
1.3
W
33
17
18
2.47
L
Ruckus
TED01
Ruckus
8
19
19
0.92
W
6
13
24
1.38
W
11
16
35
1.78
L
Io
8
13
34
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

466,593
Damage
500,244
500,244
Taken
466,593
291,237
Shielding
177,468
252,332
Healing
193,347
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
111,261
76,262
0
22,463
124,619
158,223
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

L
Caspian
Brekken
Caspian
95,061
51,511
0
10,175
83,008
2,115
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
80,096
80,096
0
39,338
123,964
174,251

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
148,202
105,878
3,739
16,012
87,404
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
101,000
99,011
0
6,342
65,559
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
125,772
106,264
0
9,429
84,192
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ruckus
TED01
Ruckus
71,068
53,694
0
22,119
130,622
106,853
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
65,528
47,403
0
21,750
123,034
19,245
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
96,683
37,369
101,637
31,726
69,189
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Io
72,166
64,595
117,514
43,435
75,246
8,018
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role