Player Matchup

VII
VII
Mistic-FREEZ
VII
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,317 Elo+
Party 2
Willo
Willo
R1CK-D1cul0u5
Willo
Level 71
Champion Stats
11W - 12L
1,385 SR
Queue Stats
97W - 138L
1,391 Elo+
Solo
Azaan
Azaan
TTV_SAMUEL09
Azaan
Level 27
Champion Stats
5W - 3L
1,528 SR
Queue Stats
23W - 32L
1,356 Elo+
Party 2
Jenos
Jenos
flaming_1117
Jenos
Level 98
Champion Stats
0W - 1L
1,335 SR
Queue Stats
108W - 96L
1,459 Elo+
Solo
Io
Io
silver2436
Io
Level 52
Champion Stats
7W - 15L
1,594 SR
Queue Stats
42W - 43L
1,356 Elo+
Solo
Team Averages
Level 58
1,468 SR
1,376 Elo+

VS

Team Averages
Level 71
1,490 SR
1,397 Elo+
Bomb King
Bomb King
Agasere
Bomb King
Level 40
Champion Stats
5W - 3L
1,500 SR
Queue Stats
100W - 88L
1,407 Elo+
Solo
Vora
Vora
Elmasterpouleto
Vora
Level 17
Champion Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,368 Elo+
Party 1
Torvald
Torvald
Natalaky
Torvald
Level 27
Champion Stats
10W - 8L
1,451 SR
Queue Stats
26W - 34L
1,339 Elo+
Party 3
Ying
Ying
christinerag
Ying
Level 226
Champion Stats
18W - 17L
1,545 SR
Queue Stats
230W - 213L
1,494 Elo+
Party 3
Kinessa
Kinessa
konimichi
Kinessa
Level 44
Champion Stats
6W - 6L
1,454 SR
Queue Stats
38W - 43L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
4 / 14 / 10
2,760
162
28,873
45,566
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

34
10 / 10 / 13
3,496
206
65,262
55,742
0
Nectar

Nectar

Seedling

Heal for 300 after using Seedling.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

25
4 / 10 / 10
3,863
227
30,608
134,012
41,905
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

51
13 / 10 / 19
3,792
223
51,914
53,899
3,145
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

38
11 / 8 / 18
4,208
248
57,982
48,272
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Agasere
Bomb King
14
9 / 7 / 8
4,001
235
55,580
37,775
0
Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Doomsday

Doomsday

Grumpy Bomb

Heal for 390 after using Grumpy Bomb.

Level 3

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

10
6 / 16 / 12
2,977
175
56,255
54,209
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Torvald
Natalaky
Torvald
9
9 / 8 / 15
4,468
263
63,027
82,463
136,873
Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 200-Health Shield after getting an Elimination.

Level 2

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 600.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

55
6 / 6 / 25
3,693
217
23,410
27,201
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
konimichi
Kinessa
25
22 / 5 / 9
4,402
259
139,219
32,991
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 15 Ammo.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 20%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 80%.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 46s
Objective Time
6m 33s
112
Kill Participation
121
42
Kills
52
52
Deaths
42
70
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bomb King
Agasere
Bomb King
9
7
8
1.86
W
6
16
12
0.75
L
4
14
10
0.64
W
Torvald
Natalaky
Torvald
9
8
15
2.06
L
10
10
13
1.65
L
4
10
10
0.9
W
6
6
25
3.08
L
13
10
19
2.25
W
Kinessa
konimichi
Kinessa
22
5
9
5.3
L
11
8
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

234,639
Damage
337,491
337,491
Taken
234,639
45,050
Shielding
136,873
197,405
Healing
118,848
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
Agasere
Bomb King
55,580
48,468
0
6,949
37,775
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
56,255
45,929
0
4,529
54,209
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,873
26,273
1,772
6,991
45,566
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Torvald
Natalaky
Torvald
63,027
31,899
504
1,233
82,463
136,873

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
65,262
33,825
1,055
13,395
55,742
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,608
26,321
1,647
10,536
134,012
41,905
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
23,410
23,410
91,706
11,718
27,201
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
51,914
37,570
33,343
16,906
53,899
3,145
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Kinessa
konimichi
Kinessa
139,219
131,170
360
1,849
32,991
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
57,982
53,082
88,417
23,343
48,272
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role