Player Matchup
VS
Match Stats

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 30%.
Level 3

Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3

Harden
Dredge Anchor
Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.
Level 3

Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 40%.
Level 4

Wind's Embrace
Agility
Heal for 20 every 1s while Agility is active.
Level 1

Harsh Training
Armor
Increase your maximum Health by 100.
Level 2

Guild Tactics
Skewer
Heal for 800 after hitting at least one enemy with Skewer.
Level 5

Criminal Record
Dragon Stance
Gain 10.5% Lifesteal while in Dragon Stance.
Level 3

Level 1

Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5

Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 3.2s.
Level 4

Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.
Level 1

Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -10s.
Level 2

Quick Smoker
Smoke Screen
Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.
Level 3

Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1

Equivalent Exchange
Reversal
Heal for 30% of the damage Absorbed by Reversal.
Level 3

Featherweight
Armor
Heal for 100 every 1s while drifting.
Level 2

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 75.
Level 5

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3

Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2

Grizzled
Armor
Increase your maximum Health by 100.
Level 2

Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4

Roost
Scope
Hits with Talon Rifle generate 4% Ultimate charge.
Level 4

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Team 1 Score
1
VS
Team 2 Score
4

Bloodthirst
Armor
Gain 16% Lifesteal.
Level 4

Hulking Strength
Commander's Grab
Reduce the Cooldown of Commander's Grab by 2.4s.
Level 4

Lifetaker
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Platemail
Armor
Increase your maximum Health by 300.
Level 2

Excessive Force
Weapon
Increase your maximum Ammo by 6.
Level 2

Vortex Grip
Commander's Grab
Targets hit by Commander's Grab are Stunned for an additional 1.4s.
Level 1

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 24%.
Level 4

Harsh Training
Armor
Increase your maximum Health by 100.
Level 2

Gale Storm
Skewer
Generate 37.5% Energy after earning a Killing Blow with Skewer.
Level 3

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 20%.
Level 2

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Blood Reaper
Cyclone Strike
Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.
Level 1

Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4

Revenant
Armor
Increase your maximum Health by 100.
Level 2

Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Level 1

Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3

Abyss Walker
Nether Step
Heal for 200 after activating Nether Step.
Level 5

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 10%.
Level 2

Marksman
Defiance
Generate 3 Ammo after hitting an enemy with Defiance.
Level 3

Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
Level 4

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3

Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4

The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.