Player Matchup
VS
Match Stats

Sea Legs
Dredge Anchor
Heal for 360 after hitting an enemy with Dredge Anchor.
Level 3

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.
Level 3

Determination
Armor
Increase your Healing received from other players by 24% while at or below 50% Health.
Level 4

Tidal Grace
Shell Shield
Heal for 165 every 1s while Shell Shield is active.
Level 3

Spring Tide
Shell Spin
Heal for 500 for each enemy hit with Shell Spin.
Level 2

Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1

Flora
Armor
Increase your maximum Health by 150.
Level 3

Sprouts
Seedling
Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.
Level 5

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 12%.
Level 2

Just Believe!
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Germination
Seedling
Generate 2 Ammo after using Seedling.
Level 2

Nightshade
Dead Zone
Dead Zone damage is increased to 650.
Level 1

Deadly Trap
Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.
Level 3

Blood Mist
Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.
Level 4

Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.
Level 4

Soulfire
Heal for 50 each time one of your Spirit Lures triggers.
Level 1

Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3

Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.
Level 4

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3

Broken Promises
Obliteration
Heal for 240 for each enemy hit with Obliteration.
Level 4

The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Level 3

Level 3

Level 3

Level 3

Level 3

Level 1
Team 1 Score
4
VS
Team 2 Score
0

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 1.2s.
Level 2

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 24%.
Level 4

Shield Wall
Bulwark
Increase the Health of your Bulwark by 400.
Level 2

Hopeguard
Bulwark
Increase your Healing received by 24% while your Bulwark is active.
Level 4

Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1

Hardiness
In Pursuit
Decrease your damage taken by 12% while using In Pursuit.
Level 2

Warrants Out
Combat Slide
Increase your Movement Speed by 50% for 2s after Combat Slide ends.
Level 5

Wicked Don't Rest
Combat Slide
Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.
Level 4

Requip
Combat Slide
Generate 4 Ammo after activating Combat Slide.
Level 2

Juke Boots
Armor
Increase your maximum Health by 100.
Level 2

Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1

Encouragement
Armor
Reduce your active Cooldowns by 2s after getting an Elimination.
Level 2

Squadron
Illusion
Increase the Health of each of your Illusions by 300.
Level 3

Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2

Tangible
Armor
Increase your maximum Health by 200.
Level 4

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Mortal Skewer
Harpoon
Heal for 350 for each enemy hit with Harpoon.
Level 5

Dreadnought
Armor
Increase your maximum Health by 100.
Level 2

Plank Walker
Shortcut
Heal for 100 after exiting a Shortcut.
Level 1

Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5

Cursed Weaponry
Harpoon
Generate 2 Ammo for each enemy hit by Harpoon.
Level 2

Hurl
Harpoon
Harpoon no longer has a Cooldown, but no longer Slows enemies hit.
Level 1

Otherworldly Tether
Tendril
Gain a 300 Shield for 5s after activating Tendril.
Level 4

What May Come
Tendril
Reduce the damage you take by 8% for 3s after activating Tendril.
Level 2

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.
Level 3

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.
Level 2

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 2.4s.
Level 4

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.