Player Matchup

Jenos
Jenos
AdorableAmbiee
Jenos
Level 999
Champion Stats
194W - 173L
1,597 SR
Queue Stats
1,226W - 1,217L
1,597 Elo+
Solo
Skye
Skye
HonestPluto5295
Skye
Level 620
Champion Stats
1,390W - 1,313L
1,597 SR
Queue Stats
2,194W - 2,259L
1,554 Elo+
Solo
Drogoz
Drogoz
Plata Nito8759
Drogoz
Level 999
Champion Stats
22W - 30L
1,508 SR
Queue Stats
620W - 612L
1,544 Elo+
Solo
Vora
Vora
WaifuWarrlor
Vora
Level 72
Champion Stats
11W - 8L
1,658 SR
Queue Stats
37W - 29L
1,590 Elo+
Solo
Ash
Ash
bakerBudgies
Ash
Level 57
Champion Stats
3W - 0L
1,569 SR
Queue Stats
28W - 14L
1,637 Elo+
Solo
Team Averages
Level 549
1,586 SR
1,584 Elo+

VS

Team Averages
Level 222
1,534 SR
1,566 Elo+
Ruckus
Ruckus
Gabrielmo
Ruckus
Level 407
Champion Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,595 Elo+
Party 1
Grohk
Grohk
LonelyGamer4
Grohk
Level 180
Champion Stats
52W - 27L
1,604 SR
Queue Stats
282W - 219L
1,617 Elo+
Solo
Saati
Saati
Niyce
Saati
Level 171
Champion Stats
76W - 72L
1,536 SR
Queue Stats
218W - 225L
1,498 Elo+
Solo
Koga
Koga
SoulAndy7w7
Koga
Level 296
Champion Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,590 Elo+
Party 1
Rei
Rei
nepi_toxiCZmrd
Rei
Level 57
Champion Stats
92W - 95L
1,531 SR
Queue Stats
132W - 157L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 9 / 22
3,938
303
23,181
32,492
2,400
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

49
3 / 11 / 12
2,976
229
46,294
43,715
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Preparation

Preparation

Armor

When activating Hidden, refill Wrist Crossbow's Ammo. While Hidden is active, reduce the damage you take by 75%, but reduce the maximum duration of Hidden to 3s. The duration of Hidden cannot be increased.

Level 1

60
9 / 4 / 16
3,673
283
72,663
34,483
0
Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

46
10 / 9 / 12
3,726
287
75,731
62,269
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

24
11 / 5 / 20
4,491
345
61,975
64,159
61,491
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 1000.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Gabrielmo
Ruckus
49
4 / 9 / 18
2,382
183
39,114
82,928
42,285
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Level 1

50
11 / 6 / 16
2,798
215
41,520
50,228
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Saati
Niyce
Saati
50
6 / 8 / 10
2,174
167
59,993
38,436
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

50
9 / 8 / 16
2,439
188
52,297
57,436
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Level 1

16
8 / 7 / 14
2,339
180
44,194
50,816
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 8% for 5s after earning a Killing Blow or Elimination.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 19s
Objective Time
3m 6s
120
Kill Participation
112
38
Kills
38
38
Deaths
38
82
Assists
74
Player
Kills
Deaths
Assists
KDA
W
5
9
22
1.78
L
Ruckus
Gabrielmo
Ruckus
4
9
18
1.44
W
3
11
12
0.82
L
11
6
16
3.17
L
Saati
Niyce
Saati
6
8
10
1.38
W
9
4
16
4.25
L
9
8
16
2.13
W
10
9
12
1.78
W
11
5
20
4.2
L
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,844
Damage
237,118
237,118
Taken
279,844
63,891
Shielding
42,285
127,993
Healing
166,043
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,181
15,037
105,815
11,936
32,492
2,400
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Ruckus
Gabrielmo
Ruckus
39,114
29,991
0
6,261
82,928
42,285
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
46,294
36,347
0
2,048
43,715
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
41,520
26,671
60,469
26,669
50,228
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Saati
Niyce
Saati
59,993
51,831
0
3,313
38,436
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
72,663
49,761
0
849
34,483
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
52,297
49,283
0
9,393
57,436
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
75,731
58,171
0
7,225
62,269
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
61,975
57,580
0
120
64,159
61,491
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
44,194
27,510
35,363
24,575
50,816
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role