Player Matchup

Terminus
Terminus
Qualifying
Danci11
Terminus
Qualifying
Level 119
Champion Stats
1W - 0L
1,630 SR
Queue Stats
23W - 33L
1,426 Elo+
Party 4
Octavia
Octavia
Platinum III
Dēvīl
Octavia
Platinum III
Level 999
Champion Stats
24W - 20L
1,632 SR
Queue Stats
1,299W - 1,303L
1,523 Elo+
Party 3
Talus
Talus
Platinum II
LahoreNo1
Talus
Platinum II
Level 140
Champion Stats
8W - 4L
1,729 SR
Queue Stats
488W - 418L
1,608 Elo+
Party 3
Seris
Seris
Qualifying
blekatello135
Seris
Qualifying
Level 48
Champion Stats
1W - 0L
1,648 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Khan
Khan
Platinum III
naeeeeee
Khan
Platinum III
Level 999
Champion Stats
66W - 47L
1,731 SR
Queue Stats
872W - 839L
1,551 Elo+
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 461
1,674 SR
1,521 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 241
1,681 SR
1,577 Elo+
Tyra
Tyra
Platinum II
ALEXXSMASHERR
Tyra
Platinum II
Level 247
Champion Stats
11W - 7L
1,677 SR
Queue Stats
463W - 416L
1,545 Elo+
Solo
Ruckus
Ruckus
Gold II
C4rryM3Pl3ase
Ruckus
Gold II
Level 135
Champion Stats
9W - 7L
1,656 SR
Queue Stats
212W - 193L
1,551 Elo+
Party 2
Azaan
Azaan
Platinum II
Yuldy
Azaan
Platinum II
Level 253
Champion Stats
39W - 40L
1,622 SR
Queue Stats
429W - 375L
1,572 Elo+
Party 1
Lian
Lian
Platinum III
anakiscute
Lian
Platinum III
Level 83
Champion Stats
12W - 7L
1,775 SR
Queue Stats
133W - 138L
1,561 Elo+
Party 1
Rei
Rei
Qualifying
bittersweeettt
Rei
Qualifying
Level 489
Champion Stats
26W - 21L
1,676 SR
Queue Stats
163W - 122L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Danci11
Terminus
59
1 / 17 / 9
3,724
219
48,909
112,173
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Octavia
Dēvīl
Octavia
60
12 / 12 / 14
5,222
307
108,023
66,882
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Overwhelming Force

Overwhelming Force

Generate 2% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Talus
LahoreNo1
Talus
53
13 / 16 / 12
5,193
305
107,180
73,093
0
Perseverance

Perseverance

Weapon

Gain 40% Lifesteal while at or below 40% Health.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

24
3 / 10 / 18
4,702
277
28,356
47,176
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Khan
60
5 / 9 / 14
4,773
281
71,360
135,938
31,588
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Bans
ImaniVora
Team 1 Score

4

VS

Team 2 Score

3

Bans
MakoaKoga
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
25 / 7 / 23
4,630
272
160,564
76,331
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

51
6 / 7 / 30
5,041
297
62,887
91,311
117,047
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Azaan
Yuldy
Azaan
46
6 / 5 / 25
3,156
186
70,658
96,607
5,653
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 18%.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

38
26 / 10 / 10
4,053
238
123,508
55,029
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

58
4 / 5 / 36
4,086
240
17,645
44,550
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 44s
Objective Time
4m 52s
101
Kill Participation
191
34
Kills
67
64
Deaths
34
67
Assists
124
Player
Kills
Deaths
Assists
KDA
L
25
7
23
5.21
L
6
7
30
3
W
Terminus
Danci11
Terminus
1
17
9
0.32
W
Octavia
Dēvīl
Octavia
12
12
14
1.58
W
Talus
LahoreNo1
Talus
13
16
12
1.19
L
Azaan
Yuldy
Azaan
6
5
25
3.7
L
26
10
10
3.1
L
4
5
36
4.4
W
3
10
18
1.2
W
Khan
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

363,828
Damage
435,262
435,262
Taken
363,828
31,588
Shielding
122,700
225,855
Healing
241,522
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
160,564
104,979
0
2,097
76,331
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
62,887
46,902
0
16,155
91,311
117,047
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Terminus
Danci11
Terminus
48,909
17,042
0
14,949
112,173
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
Dēvīl
Octavia
108,023
97,656
5,206
15,517
66,882
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Talus
LahoreNo1
Talus
107,180
103,877
1,602
27,528
73,093
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Azaan
Yuldy
Azaan
70,658
57,612
0
16,070
96,607
5,653
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
123,508
119,783
0
6,227
55,029
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
17,645
14,577
167,534
33,439
44,550
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
28,356
25,004
111,811
14,067
47,176
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
71,360
69,240
12,535
22,640
135,938
31,588
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role