Player Matchup
VS
Match Stats

The Maw's Embrace
Weapon
Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.
Level 1

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5

New Purpose
Armor
Increase your maximum Health by 250.
Level 5

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 150 health.
Level 3

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Reckless Barrage
Broadside
Heal for 250 for each enemy hit by Broadside.
Level 5

Dreadnought
Armor
Increase your maximum Health by 50.
Level 1

Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5

Abyss Cannon
Broadside
Generate 3 Ammo for each enemy hit by Broadside.
Level 3

Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 150.
Level 1

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Last Stand
Shield
Heal for 450 every 1s while Shield is active and you are at or below 35% Health.
Level 5

Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1

Unstoppable Force
Charge
Apply a Knockback of 400 to enemies hit by Charge.
Level 2

Incinerate
Fireball
Reduce the Cooldown of Fireball by 1.35s.
Level 3

Brand
Fireball
Heal for 400 for each enemy hit with Fireball.
Level 4

Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1

Nether Siphon
Shadow Travel
Heal for 250 every 1s while using Shadow Travel.
Level 5

Dark Whisper
Shadow Travel
Increase your Movement Speed by 8% while Shadow Travel is active.
Level 1

Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2

Revenant
Armor
Increase your maximum Health by 150.
Level 3

Umbral Gait
Weapon
Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.
Level 4

Level 1

Acumen
Explosive Flask
Gain 50% Lifesteal against enemies Slowed by your Explosive Flask.
Level 5

Smithereens
Explosive Flask
Generate 2 Ammo for each enemy hit by Explosive Flask.
Level 2

Shrewd Move
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 0.5s.
Level 2

Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 3s.
Level 5

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5

Steel Coin Purse
Reduce damage taken by 9% for 2.5s after Ricochet is deployed.
Level 3

Taste Maker
Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.
Level 2

Designer Armor
Increase your maximum Health by 120.
Level 3

Closing Time
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Level 2

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

Forever Changed
Increase your maximum Health by 750.
Level 5

All Will Kneel
Rift Slash
Increase the Abyssal Rift's pulse area of effect by 12%.
Level 1

Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 20%.
Level 1

Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 6%.
Level 3

A Swift End
Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.
Level 5

Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1

Ebon Dynamo
Weapon
Increase your maximum Ammo by 8.
Level 4

Revenant
Armor
Increase your maximum Health by 150.
Level 3

Nether Siphon
Shadow Travel
Heal for 100 every 1s while using Shadow Travel.
Level 2

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.
Level 4

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2

Level 1

Grim Deliverance
Heal for 20 for every percentage point of Ire consumed by abilities.
Level 4

Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3

Ad Eternum
Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.
Level 3

True Conviction
Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.
Level 2

Eternal Strife
Using an ability above Ire threshold Heals you for 225.
Level 3

Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.