Player Matchup

Jenos
Jenos
Eryx0
Jenos
Level 175
Champion Stats
5W - 5L
1,615 SR
Queue Stats
196W - 185L
1,609 Elo+
Solo
Willo
Willo
Minirenard284
Willo
Level 237
Champion Stats
5W - 3L
1,492 SR
Queue Stats
796W - 718L
1,554 Elo+
Solo
Seris
Seris
The Vipexx
Seris
Level 177
Champion Stats
116W - 110L
1,659 SR
Queue Stats
345W - 324L
1,532 Elo+
Solo
Fernando
Fernando
zlowwok
Fernando
Level 64
Champion Stats
7W - 3L
1,587 SR
Queue Stats
166W - 132L
1,568 Elo+
Party 1
Makoa
Makoa
СоздательКолбас
Makoa
Level 31
Champion Stats
16W - 7L
1,579 SR
Queue Stats
62W - 50L
1,508 Elo+
Party 1
Team Averages
Level 137
1,586 SR
1,554 Elo+

VS

Team Averages
Level 254
1,529 SR
1,541 Elo+
Vora
Vora
DaKi12309
Vora
Level 130
Champion Stats
13W - 10L
1,507 SR
Queue Stats
221W - 199L
1,473 Elo+
Party 2
Fernando
Fernando
Hooriend
Fernando
Level 387
Champion Stats
208W - 213L
1,570 SR
Queue Stats
884W - 909L
1,499 Elo+
Party 2
Kasumi
Kasumi
Sistemes
Kasumi
Level 298
Champion Stats
0W - 1L
1,314 SR
Queue Stats
13W - 18L
1,538 Elo+
Party 2
Dredge
Dredge
Will2024
Dredge
Level 63
Champion Stats
116W - 70L
1,633 SR
Queue Stats
212W - 181L
1,598 Elo+
Party 2
Seris
Seris
kondzio930920
Seris
Level 393
Champion Stats
86W - 64L
1,623 SR
Queue Stats
153W - 148L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Eryx0
Jenos
54
2 / 3 / 21
2,941
245
12,421
14,973
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

45
11 / 2 / 8
2,546
212
60,709
25,671
0
Nectar

Nectar

Seedling

Heal for 150 after using Seedling.

Level 2

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Seris
48
20 / 4 / 13
4,449
371
81,489
41,347
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Fernando
zlowwok
Fernando
37
4 / 4 / 18
3,443
287
56,925
113,212
151,258
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

9
7 / 7 / 9
2,971
248
37,471
107,146
115,432
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.6000000000000001s for every 1000 damage Absorbed.

Level 3

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
59
2 / 10 / 4
2,328
194
42,993
36,297
1,660
Deadly Dance

Deadly Dance

Obliteration

Generate 5% Ultimate charge for each enemy hit by Obliteration.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Fernando
Hooriend
Fernando
45
2 / 6 / 6
3,477
290
54,086
85,769
107,419
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
Sistemes
Kasumi
58
6 / 12 / 7
2,709
226
56,421
44,645
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Dredge
Will2024
Dredge
27
9 / 11 / 6
3,279
273
88,377
43,208
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 3s after exiting a Shortcut.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

58
1 / 5 / 11
3,189
266
60,472
39,096
0
Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 11s
Objective Time
8m 38s
113
Kill Participation
54
44
Kills
20
20
Deaths
44
69
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Vora
2
10
4
0.4
W
Jenos
Eryx0
Jenos
2
3
21
4.17
L
Fernando
Hooriend
Fernando
2
6
6
0.83
W
11
2
8
7.5
L
Kasumi
Sistemes
Kasumi
6
12
7
0.79
W
Seris
20
4
13
6.63
L
Dredge
Will2024
Dredge
9
11
6
1.09
L
1
5
11
1.3
W
Fernando
zlowwok
Fernando
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

249,015
Damage
302,349
302,349
Taken
249,015
266,690
Shielding
109,079
211,285
Healing
124,584
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
42,993
27,022
0
5,303
36,297
1,660
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Jenos
Eryx0
Jenos
12,421
3,974
130,552
6,583
14,973
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
Hooriend
Fernando
54,086
30,376
0
0
85,769
107,419
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
60,709
52,765
0
1,717
25,671
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Kasumi
Sistemes
Kasumi
56,421
40,854
1,210
8,673
44,645
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Seris
81,489
68,260
49,472
15,764
41,347
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
Will2024
Dredge
88,377
75,125
0
2,405
43,208
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
60,472
47,906
82,865
24,128
39,096
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Fernando
zlowwok
Fernando
56,925
42,937
0
3,037
113,212
151,258
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
37,471
34,134
0
4,160
107,146
115,432
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role