Player Matchup

Skye
Skye
EFDB
Skye
Level 564
Champion Stats
5W - 3L
1,570 SR
Queue Stats
756W - 761L
1,509 Elo+
Solo
Strix
Strix
Murilinho gb
Strix
Level 120
Champion Stats
1W - 1L
1,751 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yagorath
Yagorath
S4P0deR0D4S
Yagorath
Level 999
Champion Stats
1,099W - 1,097L
1,517 SR
Queue Stats
1,107W - 1,113L
1,499 Elo+
Solo
Ying
Ying
Shucka
Ying
Level 97
Champion Stats
164W - 144L
1,614 SR
Queue Stats
196W - 187L
1,521 Elo+
Solo
Lillith
Lillith
Spike-Milenario
Lillith
Level 999
Champion Stats
60W - 66L
1,552 SR
Queue Stats
989W - 949L
1,550 Elo+
Solo
Team Averages
Level 556
1,601 SR
1,516 Elo+

VS

Team Averages
Level 407
1,452 SR
1,499 Elo+
Jenos
Jenos
EL-DiABL0-D-SaNT
Jenos
Level 715
Champion Stats
218W - 161L
1,657 SR
Queue Stats
2,115W - 2,106L
1,489 Elo+
Solo
Androxus
Androxus
Mocozadoo
Androxus
Level 573
Champion Stats
17W - 29L
1,441 SR
Queue Stats
953W - 936L
1,556 Elo+
Solo
Ruckus
Ruckus
SebasGT08
Ruckus
Level 108
Champion Stats
0W - 1L
1,500 SR
Queue Stats
66W - 47L
1,517 Elo+
Solo
Strix
Strix
XxGabo44Xx
Strix
Level 240
Champion Stats
0W - 4L
1,161 SR
Queue Stats
15W - 21L
1,470 Elo+
Solo
Drogoz
Drogoz
sh1r0x
Drogoz
Level 400
Champion Stats
2W - 2L
1,500 SR
Queue Stats
35W - 39L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
EFDB
Skye
59
7 / 10 / 16
3,490
205
70,554
50,977
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 20% while Hidden is active.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

47
15 / 8 / 10
4,761
280
84,876
43,850
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.

Level 3

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Yagorath
S4P0deR0D4S
Yagorath
57
5 / 9 / 21
3,745
220
23,566
101,453
1,200

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.6s after hitting an enemy with Piercing Quills.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 2s after swapping into Travel Form.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Ying
Shucka
Ying
28
6 / 10 / 20
3,757
221
49,090
61,577
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
17 / 11 / 8
4,247
250
78,252
70,715
1,425
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 0.5s.

Level 1

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 4 / 25
3,584
211
27,040
24,517
16,230
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
Mocozadoo
Androxus
59
10 / 11 / 9
3,096
182
106,160
68,384
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Ruckus
SebasGT08
Ruckus
46
5 / 14 / 10
2,642
155
53,069
99,966
50,694
Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Level 1

Strix
52
14 / 7 / 13
3,927
231
85,814
36,984
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 10 Ammo every 2s.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Drogoz
sh1r0x
Drogoz
58
11 / 14 / 7
2,966
174
56,489
76,487
0
Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Hyper Boost

Hyper Boost

Salvo

Restore 4% of your Booster fuel each time Salvo hits an enemy.

Level 1

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 26% after getting an Elimination.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 57s
Objective Time
3m 21s
125
Kill Participation
112
50
Kills
48
48
Deaths
50
75
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Skye
EFDB
Skye
7
10
16
1.5
L
8
4
25
5.13
L
Androxus
Mocozadoo
Androxus
10
11
9
1.32
W
15
8
10
2.5
W
Yagorath
S4P0deR0D4S
Yagorath
5
9
21
1.72
L
Ruckus
SebasGT08
Ruckus
5
14
10
0.71
W
Ying
Shucka
Ying
6
10
20
1.6
W
17
11
8
1.91
L
Strix
14
7
13
2.93
L
Drogoz
sh1r0x
Drogoz
11
14
7
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

306,338
Damage
328,572
328,572
Taken
306,338
2,625
Shielding
66,924
136,567
Healing
154,422
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Skye
EFDB
Skye
70,554
43,945
0
18,992
50,977
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,040
15,199
127,672
13,110
24,517
16,230
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Androxus
Mocozadoo
Androxus
106,160
76,522
0
2,328
68,384
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
84,876
80,211
0
8,548
43,850
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
Yagorath
S4P0deR0D4S
Yagorath
23,566
9,341
5,050
17,795
101,453
1,200

Level 2

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ruckus
SebasGT08
Ruckus
53,069
44,308
0
3,186
99,966
50,694
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
Shucka
Ying
49,090
25,680
32,031
29,009
61,577
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
78,252
38,538
23,654
1,488
70,715
1,425

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
Strix
85,814
82,025
462
1,879
36,984
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Drogoz
sh1r0x
Drogoz
56,489
50,651
113
5,672
76,487
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role