Player Matchup
VS
Match Stats

Forsaken
Armor
Generate 30% of a Calamity Blast charge for each enemy hit with Massacre Axe.
Level 3

Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1

Playing God
Power Siphon
Heal for 5% of the damage Absorbed by Power Siphon.
Level 1

It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5

Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

The Price of Salvation
Abyssal Reconstruction
Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.
Level 3

Abyssal Effluxion
Abyssal Reconstruction
Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.
Level 1

Battle-Ready
Armor
Increase your maximum Health by 50.
Level 1

Grand Design
Mark of Fate
Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.
Level 5

Shadow Tribunal
Mark of Fate
Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.
Level 5

Spreading Influence
Mark of Fate
Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.
Level 1

Conduction
Recharge
Reduce the Cooldown of Recharge by 2s.
Level 5

Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 2s.
Level 2

Arcane Etching
Nullify
Gain a 500-Health Shield after activating Nullify.
Level 5

Eldritch Speed
Recharge
Increase your Movement Speed by 20% during Recharge and for 3s after it ends.
Level 2

Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1

Charisma
Armor
Increase your maximum Health by 200.
Level 4

Rising Stardom
Crouching Tigron
Gain a 75-Health Shield for 3s after activating Crouching Tigron.
Level 1

Pouncing Tigron
Crouching Tigron
Increase the jump strength of Crouching Tigron by 24%.
Level 3

World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 45% Health.
Level 3

Honed Senses
Combat Trance
Generate 2.4% Ultimate charge every 1s while Combat Trance is active.
Level 4

Vicious Assault
Crouching Tigron
Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.
Level 1

Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3

Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Watchful
Armor
Reduce all active Cooldowns by 50% after getting an Elimination.
Level 5

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Level 3

Collateral Damage
Form Swap
Gain 20% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.
Level 2

Triumphant Return
Form Swap
Reduce your acid consumption by 90% for 1.6s after swapping into Planted Form.
Level 4

Deadly Predator
Weapon
Increase your maximum acid capacity by 40%.
Level 5

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.
Level 1

Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 2s.
Level 5

Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 4%.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

King's Court
Detonate
Heal for 60 for each Sticky Bomb you Detonate.
Level 4

Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.
Level 1

King's New Cloak
Armor
Increase your maximum Health by 250.
Level 5

Royal Decree
Detonate
Increase your Reload Speed by 16% for 3s after using Detonate.
Level 4

Reinforced Casing
Armor
Increase your maximum Ammo by 1.
Level 1

Royal Subjects
Weapon
Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.
Level 1

Abyssal Connections
Ignition
Gain a 200-Health Shield for 3s after activating Ignition.
Level 2

Hellish Lodestones
Ignition
Reduce your damage taken by 9% for 3s after activating Ignition.
Level 3

Void Lord
Soul Harvest
Reduce your damage taken by 15% for 3s after activating Soul Harvest.
Level 3

Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5

Desperation
Armor
Gain a 500-Health Shield for 3s after dropping to or below 30% Health.
Level 2

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1

Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.
Level 3

The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5

Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 5 stacks of Piercing Momentum and Sharp Momentum.
Level 5

The Rose's Thorns
Weapon
Each stack of Sharp Momentum Heals you for 30 after it expires.
Level 1

Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 5%.
Level 1

Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.