Player Matchup
VS
Match Stats

Rolling Stones
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5

Sacred Ground
Warder's Field
Reduce your damage taken by 5% while standing in Warder's Field.
Level 1

Steadfast
Armor
Increase your maximum Health by 600.
Level 4

Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Level 4

Overgrowth
Vine
Reset the Cooldown of Vine after dropping to or below 30% Health.
Level 2

Adrenaline
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2

Gentle Breeze
Blossom
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Level 3

Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4

Level 1

Inheritance
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 3s.
Level 3

Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3

Divine Right
Grace
Gain 15% Movement Speed for 3s after using Grace.
Level 3

Bloodline
Grace
Generate 3 Ammo after using Grace.
Level 3

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1

Watchful
Armor
Reduce all active Cooldowns by 30% after getting an Elimination.
Level 3

Sleight of Hand
Nether Step
Generate 1 Ammo after activating Nether Step.
Level 1

Marksman
Defiance
Generate 2 Ammo after hitting an enemy with Defiance.
Level 2

Elusive
Nether Step
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Level 5

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 80%.
Level 4

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

Determined Defense
Armor
Increase your maximum Health by 150.
Level 3

Interdiction
Weapon
Increase your maximum Ammo by 8.
Level 4

Snap To It
Reduce the time it takes to bring up Designated Sights by 10%.
Level 1

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
0

Bloodthirst
Armor
Gain 20% Lifesteal.
Level 5

Lifetaker
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Vigorous Defense
Bulwark
Heal for 75 every 1s while Bulwark is active.
Level 3

Into the Breach!
Battle Shout
Increase your Movement Speed by 8% for 3s after activating Battle Shout.
Level 1

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 3s.
Level 5

Lian's Shield
Bulwark
Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.
Level 1

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1

Memento
Weapon
Increase your maximum Ammo by 20.
Level 4

Level 1

Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.
Level 3

Blood Pact
Restore Soul
Heal for 140 every 1s while channeling Restore Soul.
Level 2

Level 1

Crackle
Healing Totem
Increase the duration of Healing Totem by 0.6000000000000001s.
Level 3

Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 150.
Level 1

Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 0.6s after activating Ghost Walk.
Level 1

Outreach
Healing Totem
Increase the deploy range of Healing Totem by 75%.
Level 5

Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Level 5

Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1

Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1

Street Cred
Armor
Increase your maximum Health by 50.
Level 1

Predation
Armor
Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.
Level 5

Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.