Player Matchup

Lex
Lex
Elduende_2010
Lex
Level 15
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,407 Elo+
Party 1
Grover
Grover
lopezjjo
Grover
Level 40
Champion Stats
2W - 2L
1,769 SR
Queue Stats
13W - 17L
1,385 Elo+
Party 1
Ying
Ying
sweet-fencer06
Ying
Level 999
Champion Stats
245W - 147L
1,720 SR
Queue Stats
2,446W - 2,418L
1,572 Elo+
Solo
Tiberius
Tiberius
teethmunch-_-
Tiberius
Level 420
Champion Stats
35W - 31L
1,593 SR
Queue Stats
290W - 288L
1,617 Elo+
Solo
Vora
Vora
temp-907035
Vora
Level 47
Champion Stats
2W - 5L
1,480 SR
Queue Stats
22W - 27L
1,405 Elo+
Party 1
Team Averages
Level 304
1,612 SR
1,477 Elo+

VS

Team Averages
Level 235
1,463 SR
1,402 Elo+
Makoa
Makoa
FunnyBunnyPuffy
Makoa
Level 999
Champion Stats
36W - 53L
1,415 SR
Queue Stats
1,509W - 1,509L
1,551 Elo+
Solo
Pip
Pip
GlassySoup340
Pip
Level 30
Champion Stats
2W - 3L
1,612 SR
Queue Stats
11W - 19L
1,099 Elo+
Solo
Dredge
Dredge
KillerHermit
Dredge
Level 63
Champion Stats
95W - 131L
1,471 SR
Queue Stats
181W - 216L
1,488 Elo+
Solo
Kasumi
Kasumi
albee1407
Kasumi
Level 34
Champion Stats
6W - 13L
1,375 SR
Queue Stats
17W - 23L
1,407 Elo+
Solo
Vora
Vora
xEagle06x
Vora
Level 48
Champion Stats
43W - 45L
1,440 SR
Queue Stats
81W - 86L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
1 / 0 / 6
1,801
300
5,065
6,080
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Grover
lopezjjo
Grover
38
1 / 0 / 8
1,602
267
9,048
10,012
600
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 8% for 2s after using Vine.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Level 1

59
1 / 0 / 6
2,037
340
8,051
970
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Tiberius
teethmunch-_-
Tiberius
59
7 / 1 / 4
2,037
340
29,786
12,843
482
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

33
6 / 1 / 2
1,719
287
15,369
10,496
600
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 0 / 0
733
122
0
3,266
0
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.7999999999999998s.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 55 every 1s while Shell Shield is active.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

26
0 / 6 / 1
795
133
9,486
17,164
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Dredge
17
1 / 0 / 0
783
131
5,662
5,845
600
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 750.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Kasumi
albee1407
Kasumi
24
0 / 6 / 0
683
114
3,882
21,840
0
Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 50% for 2s after Body and Soul ends.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Vora
28
1 / 4 / 0
1,087
181
21,371
19,204
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 4s
Objective Time
4s
42
Kill Participation
3
16
Kills
2
2
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
0
0
0
0
L
0
6
1
0.08
L
Dredge
1
0
0
1
L
Kasumi
albee1407
Kasumi
0
6
0
0
W
Grover
lopezjjo
Grover
1
0
8
5
W
1
0
6
4
W
Tiberius
teethmunch-_-
Tiberius
7
1
4
9
W
6
1
2
7
L
Vora
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,319
Damage
40,401
40,401
Taken
67,319
1,682
Shielding
600
37,536
Healing
12,423
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
5,065
5,065
354
481
6,080
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
0
0
0
0
3,266
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
9,486
8,644
2,901
1,872
17,164
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Dredge
5,662
3,162
0
2,658
5,845
600
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Kasumi
albee1407
Kasumi
3,882
1,620
0
153
21,840
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Grover
lopezjjo
Grover
9,048
8,213
11,287
4,349
10,012
600

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
8,051
3,101
18,029
314
970
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
teethmunch-_-
Tiberius
29,786
23,010
0
1,489
12,843
482

Level 1

Level 1

Level 1

W
15,369
10,870
0
1,233
10,496
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Vora
21,371
13,247
0
4,839
19,204
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role