Player Matchup

Grover
Grover
Qualifying
GandhyCrush
Grover
Qualifying
Level 797
Champion Stats
28W - 13L
1,719 SR
Queue Stats
95W - 88L
1,479 Elo+
Solo
Terminus
Terminus
Platinum III
KinktheTwinkubus
Terminus
Platinum III
Level 999
Champion Stats
13W - 11L
1,666 SR
Queue Stats
133W - 117L
1,618 Elo+
Solo
Inara
Inara
Gold III
OMNI R1PP3R
Inara
Gold III
Level 426
Champion Stats
6W - 3L
1,693 SR
Queue Stats
12W - 9L
1,541 Elo+
Solo
Vora
Vora
Gold IV
PACO01WORLD
Vora
Gold IV
Level 821
Champion Stats
8W - 17L
1,528 SR
Queue Stats
1,230W - 1,212L
1,465 Elo+
Solo
Bomb King
Bomb King
Platinum IV
RobertoCM7RE4
Bomb King
Platinum IV
Level 999
Champion Stats
7W - 6L
1,566 SR
Queue Stats
160W - 139L
1,572 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 808
1,634 SR
1,535 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 636
1,614 SR
1,529 Elo+
Jenos
Jenos
Platinum V
Drinkablegem98
Jenos
Platinum V
Level 104
Champion Stats
44W - 36L
1,660 SR
Queue Stats
114W - 125L
1,526 Elo+
Solo
Tyra
Tyra
Platinum V
JhonLhuamanRTwo
Tyra
Platinum V
Level 395
Champion Stats
17W - 9L
1,521 SR
Queue Stats
162W - 168L
1,581 Elo+
Solo
Torvald
Torvald
Gold III
RamaskPlayer1
Torvald
Gold III
Level 999
Champion Stats
39W - 44L
1,591 SR
Queue Stats
401W - 401L
1,564 Elo+
Solo
Koga
Koga
Gold IV
xHangryBurdx
Koga
Gold IV
Level 681
Champion Stats
166W - 112L
1,617 SR
Queue Stats
244W - 254L
1,412 Elo+
Solo
Makoa
Makoa
Platinum II
098k
Makoa
Platinum II
Level 999
Champion Stats
74W - 77L
1,683 SR
Queue Stats
1,254W - 1,238L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
57
0 / 8 / 15
1,959
218
26,385
33,758
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Level 1

60
7 / 7 / 7
1,928
214
43,412
61,384
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

47
0 / 10 / 10
1,797
200
25,197
60,361
15,732
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
5 / 10 / 5
806
90
36,748
34,340
3,150
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 375 Shield for 5s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Level 1

Bomb King
RobertoCM7RE4
Bomb King
60
10 / 7 / 4
1,926
214
31,979
32,244
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Bans
FernandoKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
BarikImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
4 / 2 / 29
3,196
355
20,078
12,712
6,430
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

54
8 / 7 / 13
2,824
314
65,688
35,113
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Torvald
54
3 / 3 / 17
2,814
313
26,474
15,177
46,759
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

51
20 / 5 / 8
3,271
363
56,727
27,581
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
8 / 5 / 12
2,950
328
53,120
73,138
75,446
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 2.4s.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 6s
Objective Time
8m 5s
63
Kill Participation
122
22
Kills
43
42
Deaths
22
41
Assists
79
Player
Kills
Deaths
Assists
KDA
W
4
2
29
9.25
L
Grover
0
8
15
0.94
W
8
7
13
2.07
L
7
7
7
1.5
L
0
10
10
0.5
L
5
10
5
0.75
W
Torvald
3
3
17
3.83
L
Bomb King
RobertoCM7RE4
Bomb King
10
7
4
1.71
W
20
5
8
4.8
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,721
Damage
222,087
222,087
Taken
163,721
18,882
Shielding
128,635
87,794
Healing
112,008
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
20,078
15,669
83,075
7,983
12,712
6,430
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Grover
26,385
20,403
57,633
16,651
33,758
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
65,688
38,151
0
657
35,113
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,412
37,351
0
7,299
61,384
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
25,197
19,787
0
1,641
60,361
15,732
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,748
25,938
0
3,375
34,340
3,150

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
26,474
24,221
5,262
240
15,177
46,759
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
RobertoCM7RE4
Bomb King
31,979
23,789
0
1,195
32,244
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
56,727
42,922
1,892
11,736
27,581
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
53,120
50,408
0
1,163
73,138
75,446
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role