Player Matchup

Tiberius
Tiberius
BossTroller5746
Tiberius
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tyra
Tyra
CaveiraKush
Tyra
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skye
Skye
JuliusKing3082
Skye
Level 33
Champion Stats
3W - 6L
1,436 SR
Queue Stats
23W - 27L
1,483 Elo+
Solo
Jenos
Jenos
KeneddyKristoff
Jenos
Level 31
Champion Stats
3W - 1L
1,490 SR
Queue Stats
8W - 6L
1,511 Elo+
Solo
Barik
Barik
clptp
Barik
Level 33
Champion Stats
1W - 5L
1,302 SR
Queue Stats
17W - 16L
1,526 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,504 Elo+

VS

Team Averages
Level 18
1,406 SR
1,408 Elo+
Vivian
Vivian
Fabricio019
Vivian
Level 7
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Lillith
Lillith
Joeswanson23
Lillith
Level 36
Champion Stats
3W - 2L
1,581 SR
Queue Stats
14W - 14L
1,479 Elo+
Solo
Saati
Saati
M0mma
Saati
Level 19
Champion Stats
1W - 0L
1,247 SR
Queue Stats
2W - 2L
1,280 Elo+
Solo
Fernando
Fernando
T00_H1GH_TRULEY-
Fernando
Level 20
Champion Stats
1W - 0L
1,203 SR
Queue Stats
13W - 18L
1,466 Elo+
Solo
Tiberius
Tiberius
untapped_whim84
Tiberius
Level 6
Champion Stats
1W - 0L
1,500 SR
Queue Stats
69W - 83L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
3
6 / 20 / 8
5,046
459
59,407
63,330
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

11
17 / 10 / 11
6,474
589
96,577
88,033
0
Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

10
7 / 11 / 12
5,625
511
38,306
53,516
0
Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Slip Away

Slip Away

Armor

Increase your Movement Speed by 28% while Out of Combat.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

23
5 / 4 / 18
6,168
561
35,707
38,988
10,205
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
clptp
Barik
15
4 / 10 / 13
6,257
569
65,693
100,491
126,296
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
3
26 / 7 / 18
7,031
639
135,305
40,340
20,593
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Lillith
Joeswanson23
Lillith
25
6 / 4 / 31
6,606
601
43,338
50,693
2,932
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Saati
M0mma
Saati
15
13 / 6 / 10
5,222
475
68,433
33,790
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 750hp.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

9
4 / 7 / 11
2,365
215
25,283
115,070
156,891
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
3
6 / 15 / 12
5,649
514
71,999
55,797
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

18m 9s
Objective Time
18m 32s
101
Kill Participation
137
39
Kills
55
55
Deaths
39
62
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Tiberius
6
20
8
0.5
L
17
10
11
2.25
W
Vivian
26
7
18
5
W
Lillith
Joeswanson23
Lillith
6
4
31
5.38
L
7
11
12
1.18
L
5
4
18
3.5
W
Saati
M0mma
Saati
13
6
10
3
W
4
7
11
1.36
L
Barik
clptp
Barik
4
10
13
1.05
W
Tiberius
6
15
12
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

295,690
Damage
344,358
344,358
Taken
295,690
136,501
Shielding
180,416
199,956
Healing
130,059
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tiberius
59,407
41,161
0
7,095
63,330
0
L
96,577
68,444
1,879
11,870
88,033
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Vivian
135,305
105,911
0
1,085
40,340
20,593
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Lillith
Joeswanson23
Lillith
43,338
12,693
111,762
2,237
50,693
2,932
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
38,306
27,172
20,164
19,477
53,516
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
35,707
23,458
98,617
26,399
38,988
10,205
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Saati
M0mma
Saati
68,433
59,735
0
8,977
33,790
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

W
25,283
18,839
0
4,468
115,070
156,891
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
clptp
Barik
65,693
65,693
0
14,455
100,491
126,296
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tiberius
71,999
45,581
0
1,530
55,797
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role