Player Matchup

Raum
Raum
AgentDeer
Raum
Level 61
Champion Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,537 Elo+
Party 1
Fernando
Fernando
Aureus RdIHater
Fernando
Level 999
Champion Stats
9W - 11L
1,603 SR
Queue Stats
356W - 346L
1,520 Elo+
Party 1
Inara
Inara
LittleBigHammah
Inara
Level 23
Champion Stats
6W - 9L
1,559 SR
Queue Stats
7W - 11L
1,447 Elo+
Party 1
Grohk
Grohk
Seanoc4
Grohk
Level 20
Champion Stats
3W - 3L
1,491 SR
Queue Stats
5W - 6L
1,467 Elo+
Party 1
Torvald
Torvald
Steezy Dub
Torvald
Level 221
Champion Stats
26W - 15L
1,557 SR
Queue Stats
132W - 128L
1,477 Elo+
Party 1
Team Averages
Level 265
1,542 SR
1,490 Elo+

VS

Team Averages
Level 142
1,515 SR
1,510 Elo+
Seris
Seris
LOTMA
Seris
Level 92
Champion Stats
9W - 17L
1,433 SR
Queue Stats
108W - 159L
1,382 Elo+
Solo
Barik
Barik
TatirOwO
Barik
Level 380
Champion Stats
13W - 14L
1,615 SR
Queue Stats
742W - 751L
1,508 Elo+
Solo
Lian
Lian
ban-thecat69
Lian
Level 23
Champion Stats
4W - 4L
1,393 SR
Queue Stats
16W - 15L
1,592 Elo+
Solo
Terminus
Terminus
choko_lattee
Terminus
Level 64
Champion Stats
8W - 8L
1,548 SR
Queue Stats
107W - 105L
1,526 Elo+
Solo
Vora
Vora
mmmamb1d
Vora
Level 149
Champion Stats
54W - 42L
1,585 SR
Queue Stats
533W - 525L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
29
3 / 5 / 5
2,056
187
43,983
117,789
4,520
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 750 for each champion hit by Juggernaut.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Fernando
60
5 / 9 / 3
1,228
112
45,695
67,988
43,069
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

9
2 / 9 / 6
1,907
173
39,940
84,741
10,785
Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Crag

Crag

Impasse

Heal for 300 after activating Impasse.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grohk
Seanoc4
Grohk
7
2 / 7 / 7
2,014
183
29,687
39,966
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Torvald
Steezy Dub
Torvald
58
5 / 6 / 3
2,104
191
33,884
34,173
75,115
Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
LOTMA
Seris
32
1 / 2 / 19
3,048
277
33,281
17,299
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Level 1

Barik
TatirOwO
Barik
60
6 / 2 / 21
3,952
359
88,808
61,150
44,530
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

14
3 / 6 / 9
2,762
251
51,036
23,336
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Terminus
choko_lattee
Terminus
30
7 / 3 / 14
3,281
298
56,374
63,737
0
Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Vora
51
19 / 2 / 8
4,400
400
115,158
27,667
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 20s
Objective Time
13m 39s
41
Kill Participation
107
17
Kills
36
36
Deaths
15
24
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Raum
3
5
5
1.1
L
Fernando
5
9
3
0.72
W
Seris
LOTMA
Seris
1
2
19
5.25
L
2
9
6
0.56
L
Grohk
Seanoc4
Grohk
2
7
7
0.79
L
Torvald
Steezy Dub
Torvald
5
6
3
1.08
W
Barik
TatirOwO
Barik
6
2
21
8.25
W
3
6
9
1.25
W
Terminus
choko_lattee
Terminus
7
3
14
4.67
W
Vora
19
2
8
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

193,189
Damage
344,657
344,657
Taken
193,189
133,489
Shielding
44,530
142,515
Healing
130,255
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Raum
43,983
32,214
0
20,639
117,789
4,520
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
45,695
24,277
0
10,460
67,988
43,069
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
LOTMA
Seris
33,281
26,434
62,029
9,564
17,299
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
39,940
32,480
0
10,293
84,741
10,785
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grohk
Seanoc4
Grohk
29,687
17,718
74,996
24,223
39,966
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Torvald
Steezy Dub
Torvald
33,884
26,135
0
1,904
34,173
75,115
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Barik
TatirOwO
Barik
88,808
88,808
0
30,213
61,150
44,530
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
51,036
49,676
0
1,232
23,336
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Terminus
choko_lattee
Terminus
56,374
41,228
0
12,752
63,737
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
115,158
92,675
2,128
12,337
27,667
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role