Player Matchup

Moji
Moji
Mr Good Cat 68
Moji
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,320 Elo+
Solo
Fernando
Fernando
SmoothPoppinJr
Fernando
Level 111
Champion Stats
0W - 1L
1,526 SR
Queue Stats
12W - 16L
1,584 Elo+
Solo
Vivian
Vivian
goemon007
Vivian
Level 525
Champion Stats
55W - 54L
1,555 SR
Queue Stats
358W - 385L
1,619 Elo+
Solo
Ying
Ying
han_luvs_b
Ying
Level 13
Champion Stats
2W - 3L
1,684 SR
Queue Stats
2W - 6L
1,542 Elo+
Solo
Kasumi
Kasumi
tenessiss
Kasumi
Level 534
Champion Stats
2W - 7L
1,334 SR
Queue Stats
93W - 143L
1,424 Elo+
Solo
Team Averages
Level 238
1,520 SR
1,498 Elo+

VS

Team Averages
Level 282
1,577 SR
1,500 Elo+
Maeve
Maeve
XtinctsYt2
Maeve
Level 7
Champion Stats
1W - 0L
1,527 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Dredge
Dredge
djgoat2011
Dredge
Level 235
Champion Stats
1W - 1L
1,439 SR
Queue Stats
140W - 107L
1,583 Elo+
Solo
Raum
Raum
guitaryuiaz2987
Raum
Level 138
Champion Stats
25W - 13L
1,614 SR
Queue Stats
156W - 117L
1,585 Elo+
Solo
Koga
Koga
lukydoor
Koga
Level 32
Champion Stats
1W - 2L
1,651 SR
Queue Stats
1W - 6L
1,156 Elo+
Solo
Jenos
Jenos
x_SCROTIE_x
Jenos
Level 999
Champion Stats
300W - 164L
1,655 SR
Queue Stats
1,547W - 896L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
1 / 9 / 3
2,606
372
12,384
28,624
7,194

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Fernando
47
0 / 9 / 2
2,905
415
18,364
49,576
38,903
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Vivian
goemon007
Vivian
60
11 / 3 / 1
3,456
494
57,032
15,421
2,725
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 20 every 1s while Deflector Shield is active.

Level 1

Joyless Eyes

Joyless Eyes

Sensor Drone

Increase the range at which Sensor Drone Reveals targets by 10%.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 16%.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

10
1 / 8 / 3
2,572
367
22,721
26,715
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Kasumi
tenessiss
Kasumi
59
2 / 10 / 3
2,677
382
23,397
27,779
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
2
6 / 4 / 3
3,109
444
17,851
23,798
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Dredge
djgoat2011
Dredge
59
10 / 1 / 5
3,433
490
45,397
21,592
2,400
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

34
5 / 4 / 19
4,035
576
24,037
66,545
1,000
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Koga
29
9 / 4 / 5
2,986
427
28,670
10,966
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
9 / 2 / 20
3,707
530
32,160
10,997
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 0s
Objective Time
7m 35s
27
Kill Participation
91
15
Kills
39
39
Deaths
15
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
Fernando
0
9
2
0.11
W
Maeve
6
4
3
1.88
W
Dredge
djgoat2011
Dredge
10
1
5
12.5
L
Vivian
goemon007
Vivian
11
3
1
3.83
W
5
4
19
3.63
L
1
8
3
0.31
W
Koga
9
4
5
2.88
L
Kasumi
tenessiss
Kasumi
2
10
3
0.35
W
9
2
20
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,898
Damage
148,115
148,115
Taken
133,898
48,822
Shielding
3,400
31,590
Healing
62,332
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,384
12,384
7,635
6,818
28,624
7,194
L
Fernando
18,364
7,790
0
2,150
49,576
38,903
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
17,851
16,403
0
4,504
23,798
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Dredge
djgoat2011
Dredge
45,397
29,099
0
6,114
21,592
2,400
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vivian
goemon007
Vivian
57,032
47,236
0
5,274
15,421
2,725
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
24,037
16,819
13,170
10,648
66,545
1,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
22,721
22,721
0
3,933
26,715
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Koga
28,670
26,772
0
3,949
10,966
0

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
tenessiss
Kasumi
23,397
13,737
0
5,780
27,779
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
32,160
19,855
19,725
4,222
10,997
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role