Player Matchup

Inara
Inara
BEARAWN
Inara
Level 558
Champion Stats
6W - 6L
1,507 SR
Queue Stats
511W - 499L
1,570 Elo+
Solo
Talus
Talus
Blaxter96
Talus
Level 553
Champion Stats
7W - 7L
1,598 SR
Queue Stats
56W - 49L
1,593 Elo+
Solo
Seris
Seris
FalconBoy2010
Seris
Level 43
Champion Stats
7W - 7L
1,590 SR
Queue Stats
42W - 55L
1,444 Elo+
Solo
Imani
Imani
IsottaVinciolo
Imani
Level 999
Champion Stats
229W - 217L
1,507 SR
Queue Stats
852W - 834L
1,454 Elo+
Solo
Strix
Strix
T-0-X-I-C-M
Strix
Level 100
Champion Stats
18W - 29L
1,468 SR
Queue Stats
80W - 86L
1,500 Elo+
Solo
Team Averages
Level 451
1,534 SR
1,512 Elo+

VS

Team Averages
Level 52
1,529 SR
1,501 Elo+
Caspian
Caspian
Fallback cat838
Caspian
Level 36
Champion Stats
1W - 3L
1,352 SR
Queue Stats
34W - 43L
1,429 Elo+
Solo
Jenos
Jenos
Gol D Doffy6071
Jenos
Level 42
Champion Stats
16W - 17L
1,537 SR
Queue Stats
50W - 55L
1,476 Elo+
Party 1
Vatu
Vatu
Twofacedhare616
Vatu
Level 46
Champion Stats
7W - 7L
1,443 SR
Queue Stats
52W - 53L
1,492 Elo+
Party 1
Grover
Grover
lapislazulijlo
Grover
Level 51
Champion Stats
6W - 2L
1,804 SR
Queue Stats
78W - 65L
1,572 Elo+
Solo
Khan
Khan
x1Archer1x
Khan
Level 86
Champion Stats
24W - 24L
1,508 SR
Queue Stats
92W - 84L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
BEARAWN
Inara
56
4 / 8 / 19
2,893
207
63,786
56,635
9,721
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Talus
Blaxter96
Talus
58
13 / 10 / 14
3,284
235
89,430
48,443
0
Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Carry through

Carry through

Blitz Upper

Increase your Movement Speed by 10% for 3s after hitting an enemy with Blitz Upper.

Level 1

Guts

Guts

Armor

Reduce your damage taken by 25% while at or below 40% Health.

Level 5

Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

37
3 / 11 / 15
3,082
220
43,623
46,407
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Level 1

59
15 / 12 / 9
3,469
248
91,290
40,732
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

29
9 / 15 / 8
3,180
227
46,973
47,573
0
Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
3 / 14 / 8
2,355
168
25,194
47,684
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 36% for 1s after hitting an enemy with Love.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

35
9 / 9 / 28
3,651
261
38,569
44,497
1,440
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 0.4s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

31
17 / 7 / 11
3,555
254
64,743
50,804
0
Extraction

Extraction

Dash

Increase your Movement Speed by 15% for 2s after Dash ends.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 120 after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

36
9 / 8 / 29
3,868
276
50,308
59,996
4,940
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

32
18 / 6 / 17
4,352
311
60,976
132,121
51,247
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 16% for 2s after hitting an enemy with Commander's Grab.

Level 2

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 400 after activating Battle Shout.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 5s
Objective Time
7m 27s
109
Kill Participation
149
44
Kills
56
56
Deaths
44
65
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Inara
BEARAWN
Inara
4
8
19
1.69
L
Talus
Blaxter96
Talus
13
10
14
2
L
3
11
15
0.95
W
3
14
8
0.5
W
9
9
28
2.56
L
15
12
9
1.63
L
9
15
8
0.87
W
17
7
11
3.21
W
9
8
29
2.94
W
18
6
17
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

335,102
Damage
239,790
239,790
Taken
335,102
9,721
Shielding
57,627
74,269
Healing
217,556
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
BEARAWN
Inara
63,786
51,242
0
2,643
56,635
9,721
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Talus
Blaxter96
Talus
89,430
85,929
691
16,542
48,443
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
43,623
35,716
26,213
14,965
46,407
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
25,194
18,149
0
1,638
47,684
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
38,569
22,889
69,202
1,686
44,497
1,440
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
91,290
43,832
0
3,148
40,732
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
46,973
44,821
2,464
7,603
47,573
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 2

Level 1

W
64,743
50,101
0
3,984
50,804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
50,308
48,404
72,242
32,569
59,996
4,940
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
60,976
52,324
7,182
29,053
132,121
51,247
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role