Player Matchup

Corvus
Corvus
Attolïs
Corvus
Level 999
Champion Stats
508W - 341L
1,615 SR
Queue Stats
934W - 679L
1,645 Elo+
Party 1
Makoa
Makoa
Fimbülvintêr
Makoa
Level 999
Champion Stats
295W - 141L
1,871 SR
Queue Stats
1,671W - 1,023L
1,846 Elo+
Party 1
Seris
Seris
RatatouiIIe
Seris
Level 58
Champion Stats
7W - 10L
1,481 SR
Queue Stats
102W - 81L
1,580 Elo+
Solo
Rei
Rei
SamantaXd
Rei
Level 641
Champion Stats
32W - 13L
1,738 SR
Queue Stats
1,170W - 750L
1,818 Elo+
Party 1
Grover
Grover
Taahá
Grover
Level 999
Champion Stats
15W - 9L
1,802 SR
Queue Stats
1,263W - 819L
1,827 Elo+
Party 1
Team Averages
Level 739
1,701 SR
1,743 Elo+

VS

Team Averages
Level 841
1,620 SR
1,596 Elo+
Makoa
Makoa
DeKieru
Makoa
Level 208
Champion Stats
129W - 93L
1,666 SR
Queue Stats
648W - 613L
1,570 Elo+
Solo
Jenos
Jenos
DrugKlepar
Jenos
Level 999
Champion Stats
190W - 234L
1,620 SR
Queue Stats
1,661W - 1,706L
1,555 Elo+
Solo
Vora
Vora
Thralnos
Vora
Level 999
Champion Stats
37W - 35L
1,543 SR
Queue Stats
1,194W - 1,205L
1,667 Elo+
Solo
Raum
Raum
fabodylous
Raum
Level 999
Champion Stats
685W - 594L
1,673 SR
Queue Stats
3,111W - 3,181L
1,630 Elo+
Solo
Inara
Inara
groundnutcake
Inara
Level 999
Champion Stats
34W - 34L
1,595 SR
Queue Stats
1,087W - 1,173L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
Attolïs
Corvus
59
3 / 5 / 9
1,991
249
36,207
28,559
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 320 over 1s after Healing an ally with Abyssal Reconstruction.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

60
6 / 5 / 7
2,622
328
84,232
147,672
18,765
Determination

Determination

Armor

Increase your Healing received from other players by 30% while at or below 50% Health.

Level 5

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

21
2 / 2 / 4
1,585
198
53,450
39,006
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Level 1

56
0 / 5 / 11
2,061
258
50,878
41,535
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Grover
Taahá
Grover
59
4 / 5 / 7
2,066
258
79,859
50,126
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 300.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
DeKieru
Makoa
58
7 / 1 / 10
3,097
387
66,640
70,782
19,368
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 25% for 2s after hitting an enemy with Dredge Anchor.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Jenos
56
4 / 4 / 11
3,100
388
34,609
22,324
9,475
Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Vora
59
9 / 3 / 3
2,648
331
85,986
41,854
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
1 / 4 / 10
3,173
397
62,046
104,370
2,200
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

54
1 / 3 / 9
2,419
302
57,617
65,296
13,588
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 19s
Objective Time
8m 26s
53
Kill Participation
65
15
Kills
22
22
Deaths
15
38
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Corvus
Attolïs
Corvus
3
5
9
1.5
W
Makoa
DeKieru
Makoa
7
1
10
12
W
Jenos
4
4
11
2.38
L
6
5
7
1.9
L
2
2
4
2
L
0
5
11
1.1
L
Grover
Taahá
Grover
4
5
7
1.5
W
Vora
9
3
3
3.5
W
1
4
10
1.5
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,626
Damage
306,898
306,898
Taken
304,626
18,765
Shielding
44,631
220,621
Healing
167,431
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
Attolïs
Corvus
36,207
34,364
49,552
4,019
28,559
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Makoa
DeKieru
Makoa
66,640
61,716
0
3,646
70,782
19,368
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
34,609
20,283
84,699
7,887
22,324
9,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
84,232
79,419
0
0
147,672
18,765
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
53,450
46,084
21,602
4,397
39,006
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
50,878
50,139
70,434
10,550
41,535
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grover
Taahá
Grover
79,859
71,146
42,454
17,613
50,126
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
85,986
65,270
0
4,635
41,854
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
62,046
50,097
44,381
19,667
104,370
2,200
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
57,617
45,389
0
2,516
65,296
13,588
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role