Player Matchup

Ruckus
Ruckus
Edgiiee
Ruckus
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Dredge
Dredge
FaZe LinKy 1
Dredge
Level 177
Champion Stats
3W - 6L
1,320 SR
Queue Stats
35W - 28L
1,597 Elo+
Solo
Seris
Seris
Manro2004
Seris
Level 172
Champion Stats
0W - 2L
1,420 SR
Queue Stats
20W - 22L
1,519 Elo+
Solo
Moji
Moji
PeachCDG
Moji
Level 659
Champion Stats
0W - 1L
1,500 SR
Queue Stats
198W - 207L
1,526 Elo+
Solo
Lillith
Lillith
miao-classico4
Lillith
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,334 Elo+
Solo
Team Averages
Level 209
1,448 SR
1,495 Elo+

VS

Team Averages
Level 150
1,443 SR
1,459 Elo+
Ying
Ying
Its-Cricri45401
Ying
Level 88
Champion Stats
1W - 2L
1,327 SR
Queue Stats
2W - 5L
1,331 Elo+
Solo
Tiberius
Tiberius
JaEm001
Tiberius
Level 11
Champion Stats
2W - 4L
1,306 SR
Queue Stats
8W - 8L
1,469 Elo+
Solo
Corvus
Corvus
Rotz-Reisser
Corvus
Level 265
Champion Stats
59W - 50L
1,569 SR
Queue Stats
1,117W - 1,026L
1,468 Elo+
Solo
Octavia
Octavia
Saneva070
Octavia
Level 371
Champion Stats
2W - 0L
1,512 SR
Queue Stats
66W - 43L
1,566 Elo+
Solo
Vora
Vora
lavanderx
Vora
Level 13
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Edgiiee
Ruckus
16
2 / 8 / 2
3,466
495
27,752
69,984
23,063
No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Level 1

Dredge
45
10 / 4 / 3
3,965
566
68,343
27,543
570
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Seris
Manro2004
Seris
42
2 / 5 / 4
3,200
457
15,024
33,086
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Moji
59
0 / 8 / 1
2,819
403
3,139
30,947
10,229

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

6
0 / 9 / 1
2,904
415
9,773
31,532
3,240
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 600 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 16% while they are marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
5 / 2 / 20
4,815
688
17,468
19,014
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
JaEm001
Tiberius
7
7 / 3 / 8
4,414
631
47,696
31,228
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Corvus
43
13 / 3 / 13
4,388
627
68,644
26,484
1,560
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 650-Health Shield for 3s after dropping to or below 35% Health.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Octavia
Saneva070
Octavia
59
6 / 2 / 4
3,759
537
34,061
19,330
0
Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Vora
10
3 / 4 / 8
3,441
492
25,223
27,975
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 46s
Objective Time
8m 45s
25
Kill Participation
87
14
Kills
34
34
Deaths
14
11
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Edgiiee
Ruckus
2
8
2
0.38
L
Dredge
10
4
3
2.88
W
5
2
20
7.5
W
Tiberius
JaEm001
Tiberius
7
3
8
3.67
L
Seris
Manro2004
Seris
2
5
4
0.8
L
Moji
0
8
1
0.06
W
Corvus
13
3
13
6.5
W
Octavia
Saneva070
Octavia
6
2
4
4
W
Vora
3
4
8
1.75
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,031
Damage
193,092
193,092
Taken
124,031
37,102
Shielding
1,560
84,266
Healing
90,055
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Edgiiee
Ruckus
27,752
20,265
0
4,245
69,984
23,063

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
Dredge
68,343
47,654
0
9,445
27,543
570
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
17,468
17,468
49,950
13,657
19,014
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
JaEm001
Tiberius
47,696
32,914
0
1,337
31,228
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Seris
Manro2004
Seris
15,024
11,944
32,359
15,636
33,086
0

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Moji
3,139
3,139
9,312
2,915
30,947
10,229
W
Corvus
68,644
24,850
14,783
5,657
26,484
1,560
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Octavia
Saneva070
Octavia
34,061
33,211
615
1,698
19,330
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Vora
25,223
24,431
0
2,358
27,975
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
9,773
5,590
9,710
644
31,532
3,240
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Damage Done by Role

Damage Taken by Role