Player Matchup

Fernando
Fernando
Gold V
Ace PoMpOttE
Fernando
Gold V
Level 151
Champion Stats
4W - 2L
1,879 SR
Queue Stats
58W - 45L
1,519 Elo+
Solo
Ash
Ash
Bronze I
Cha3Gameuse
Ash
Bronze I
Level 119
Champion Stats
25W - 36L
1,499 SR
Queue Stats
116W - 131L
1,456 Elo+
Party 1
Grohk
Grohk
Gold IV
PasTresNRV
Grohk
Gold IV
Level 999
Champion Stats
13W - 8L
1,684 SR
Queue Stats
1,410W - 1,406L
1,470 Elo+
Party 1
VII
VII
Silver II
ProVegas_Game
VII
Silver II
Level 54
Champion Stats
15W - 13L
1,582 SR
Queue Stats
24W - 33L
1,393 Elo+
Party 2
Seris
Seris
Gold V
nocturno_anto
Seris
Gold V
Level 84
Champion Stats
9W - 7L
1,587 SR
Queue Stats
24W - 28L
1,405 Elo+
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 281
1,646 SR
1,448 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 199
1,516 SR
1,418 Elo+
Tyra
Tyra
Gold IV
BACISIRTLAYAN31
Tyra
Gold IV
Level 97
Champion Stats
5W - 2L
1,519 SR
Queue Stats
124W - 118L
1,418 Elo+
Solo
Saati
Saati
Gold V
DR4MD4RK
Saati
Gold V
Level 319
Champion Stats
0W - 1L
1,325 SR
Queue Stats
622W - 630L
1,389 Elo+
Party 3
Ying
Ying
Gold V
GokuVegeta6168
Ying
Gold V
Level 95
Champion Stats
9W - 16L
1,584 SR
Queue Stats
169W - 172L
1,468 Elo+
Solo
Zhin
Zhin
Silver II
Manille
Zhin
Silver II
Level 428
Champion Stats
38W - 45L
1,551 SR
Queue Stats
575W - 589L
1,427 Elo+
Solo
Inara
Inara
Silver V
nineteen77
Inara
Silver V
Level 56
Champion Stats
35W - 33L
1,598 SR
Queue Stats
52W - 66L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ace PoMpOttE
Fernando
54
5 / 7 / 13
3,870
298
51,724
108,377
139,192
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

47
3 / 7 / 9
3,092
238
44,565
78,428
14,534
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Grohk
60
11 / 8 / 20
3,437
264
83,694
46,627
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

29
16 / 12 / 8
3,664
282
68,295
48,461
5,400
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 8% while in Automatic fire mode.

Level 2

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Level 1

44
9 / 10 / 18
3,809
293
61,297
68,059
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Bans
WilloKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
ImaniBarik
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
18 / 8 / 11
3,839
295
154,576
64,696
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Saati
DR4MD4RK
Saati
45
10 / 8 / 12
3,073
236
67,418
53,015
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

53
0 / 10 / 17
2,716
209
10,190
39,338
0
Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
Manille
Zhin
58
16 / 7 / 10
3,204
246
81,873
54,163
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Heartless

Heartless

Armor

Increase your Movement Speed by 12% for 4s after getting an Elimination.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Inara
24
0 / 12 / 11
2,587
199
35,895
98,363
14,323
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 59s
Objective Time
6m 38s
112
Kill Participation
105
44
Kills
44
44
Deaths
45
68
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Fernando
Ace PoMpOttE
Fernando
5
7
13
1.64
L
18
8
11
2.94
W
3
7
9
1.07
L
Saati
DR4MD4RK
Saati
10
8
12
2
L
0
10
17
0.85
L
Zhin
Manille
Zhin
16
7
10
3
W
Grohk
11
8
20
2.63
W
16
12
8
1.67
L
Inara
0
12
11
0.46
W
9
10
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

309,575
Damage
349,952
349,952
Taken
309,575
159,126
Shielding
14,323
184,089
Healing
140,670
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Ace PoMpOttE
Fernando
51,724
34,353
0
11,343
108,377
139,192
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
154,576
106,721
0
1,913
64,696
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
44,565
42,685
0
2,867
78,428
14,534
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
DR4MD4RK
Saati
67,418
63,567
1,660
3,479
53,015
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
10,190
10,190
106,252
17,190
39,338
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
Manille
Zhin
81,873
71,537
0
9,721
54,163
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grohk
83,694
32,555
40,976
25,384
46,627
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
68,295
56,084
0
5,977
48,461
5,400

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Inara
35,895
32,587
0
455
98,363
14,323
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
61,297
49,136
72,527
25,015
68,059
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role