Player Matchup
VS
Match Stats

King's Court
Detonate
Heal for 15 for each Sticky Bomb you Detonate.
Level 1

Countdown
Grumpy Bomb
Reduce the Cooldown of Grumpy Bomb by 3.2s.
Level 4

Doomsday
Grumpy Bomb
Heal for 260 after using Grumpy Bomb.
Level 2

Fallout
Grumpy Bomb
Increase Grumpy Bomb’s Stun duration by 0.5s.
Level 5

Mad Bomber
Grumpy Bomb
Increase your Movement Speed by 21% for 3s after using Grumpy Bomb.
Level 3

Accelerant
Grumpy Bomb
Reduces the time it takes for Grumpy Bomb to explode by 40%.
Level 1

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 50%.
Level 5

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 0.4s.
Level 1

Inertia
Weapon
Increase your Reload Speed by 15%.
Level 3

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 6s.
Level 5

The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Crag
Impasse
Heal for 750 after activating Impasse.
Level 5

Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3

Caretaker
Warder's Field
Heal for 44 every 1s while standing in Warder's Field.
Level 2

Living Stone
Earthen Guard
Increase your Reload Speed by 12% while Earthen Guard is active.
Level 1

Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Perennial
Blossom
Reduce the Cooldown of Blossom by 0.4s.
Level 1

Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 3s.
Level 5

Verdant Expanse
Blossom
Increase the radius of Blossom by 20%.
Level 5

Unstoppable
Blossom
Reduce your damage taken by 12% for 4s after using Blossom.
Level 2

Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.
Level 2

Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Team 1 Score
4
VS
Team 2 Score
3

Contingency
Deflector Shield
Increase Deflector Shield's Health by 250.
Level 2

Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 3.2s.
Level 4

Scapegoat
Deflector Shield
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Level 4

Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4

Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1

Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1

Deadly Predator
Weapon
Increase your maximum acid capacity by 16%.
Level 2

Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.
Level 5

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.
Level 4

Level 2

Extermination
Armor
Reduce the duration and effectiveness of Crowd Control by 10%.
Level 2

Unnatural Persistence
Armor
Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.
Level 1

Guerrilla Tactics
Stealth
Generate 45 Energy after getting an Elimination.
Level 3

Stalker
Stealth
Increase your Reload Speed by 20% while Stealth is active.
Level 2

Grizzled
Armor
Increase your maximum Health by 100.
Level 2

Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4

Roost
Scope
Hits with Talon Rifle generate 4% Ultimate charge.
Level 4

Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1

Essence Drain
Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.
Level 3

Blood Mist
Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.
Level 2

Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2

Betrayal
Reduce the Cooldown of Savage Tear by 2.5s.
Level 5

Unwilling Victim
Increase the area of effect of Spirit Lure's explosion by 15%.
Level 3

Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1

Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 40%.
Level 4

Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 5% for 1.5s.
Level 1

Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.6s.
Level 4

Hallowed Sight
Pyre Strike
Generate 45% Wrath after hitting an enemy with Pyre Strike.
Level 3

Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3

Solar Blessing
Pyre Strike
Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.