Player Matchup

Mal'Damba
Mal'Damba
Platinum I
CarthDwight
Mal'Damba
Platinum I
Level 629
Champion Stats
3W - 5L
1,525 SR
Queue Stats
272W - 214L
1,610 Elo+
Party 1
Diamond IV
JessiØwe
Unknown
Diamond IV
Level 999
Champion Stats
36W - 34L
1,583 SR
Queue Stats
1,964W - 1,942L
1,624 Elo+
Solo
Barik
Barik
Platinum I
Kγurë
Barik
Platinum I
Level 999
Champion Stats
48W - 53L
1,618 SR
Queue Stats
1,597W - 1,537L
1,635 Elo+
Party 1
Androxus
Androxus
Diamond V
Nydüs
Androxus
Diamond V
Level 999
Champion Stats
40W - 33L
1,683 SR
Queue Stats
208W - 205L
1,617 Elo+
Solo
Atlas
Atlas
Diamond V
weSnowKiss
Atlas
Diamond V
Level 999
Champion Stats
98W - 96L
1,687 SR
Queue Stats
1,491W - 1,461L
1,620 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 925
1,619 SR
1,621 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 896
1,630 SR
1,659 Elo+
Moji
Moji
Masters
Firestormss
Moji
Masters
Level 999
Champion Stats
63W - 46L
1,758 SR
Queue Stats
1,662W - 1,558L
1,741 Elo+
Party 3
Ying
Ying
Gold II
Jüpi
Ying
Gold II
Level 537
Champion Stats
41W - 22L
1,756 SR
Queue Stats
307W - 276L
1,599 Elo+
Party 2
Fernando
Fernando
Qualifying
Suggie
Fernando
Qualifying
Level 946
Champion Stats
1W - 1L
1,313 SR
Queue Stats
5W - 7L
1,731 Elo+
Party 2
Inara
Inara
Platinum III
kidchocolate15
Inara
Platinum III
Level 999
Champion Stats
60W - 54L
1,643 SR
Queue Stats
2,055W - 2,099L
1,616 Elo+
Solo
Koga
Koga
Diamond I
wolfighter
Koga
Diamond I
Level 999
Champion Stats
270W - 242L
1,678 SR
Queue Stats
2,147W - 2,116L
1,608 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
CarthDwight
Mal'Damba
59
1 / 3 / 29
4,430
316
40,483
28,448
920
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Otherworldly

Otherworldly

Slither

Gain a 150-health Shield for 3s after Slither ends.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 15%.

Level 3

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

JessiØwe
Unknown
60
15 / 6 / 18
4,203
300
162,861
54,191
0

Level 4

Level 5

Level 2

Level 1

Level 3

Level 1

Barik
Kγurë
Barik
59
6 / 11 / 12
3,556
254
73,378
97,474
87,714
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
Nydüs
Androxus
59
19 / 13 / 9
3,572
255
86,123
63,694
0
Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
60
5 / 12 / 9
2,654
190
67,005
124,806
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
MakoaKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
ImaniSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
18 / 11 / 15
4,340
310
110,164
66,173
34,779

Level 4

Level 3

Level 2

Level 2

Level 4

Level 1

Ying
Jüpi
Ying
58
2 / 8 / 21
4,034
288
15,662
46,994
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
Suggie
Fernando
57
6 / 8 / 15
3,833
274
55,996
125,272
128,313
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
4 / 7 / 16
3,825
273
57,430
134,335
17,881
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
15 / 12 / 20
4,386
313
129,361
57,076
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 51s
Objective Time
10m 13s
123
Kill Participation
132
46
Kills
45
45
Deaths
46
77
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
CarthDwight
Mal'Damba
1
3
29
5.17
W
18
11
15
2.32
L
JessiØwe
Unknown
15
6
18
4
W
Ying
Jüpi
Ying
2
8
21
1.56
L
Barik
Kγurë
Barik
6
11
12
1.09
L
Androxus
Nydüs
Androxus
19
13
9
1.81
W
Fernando
Suggie
Fernando
6
8
15
1.69
W
4
7
16
1.71
L
Atlas
5
12
9
0.79
W
15
12
20
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

429,850
Damage
368,613
368,613
Taken
429,850
88,634
Shielding
180,973
179,360
Healing
280,387
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
CarthDwight
Mal'Damba
40,483
18,502
129,791
19,998
28,448
920
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
110,164
104,016
48,844
10,478
66,173
34,779

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
JessiØwe
Unknown
162,861
128,092
0
4,758
54,191
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Ying
Jüpi
Ying
15,662
15,662
176,989
26,002
46,994
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
Kγurë
Barik
73,378
73,378
0
1,448
97,474
87,714
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Androxus
Nydüs
Androxus
86,123
72,136
1,194
11,411
63,694
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
Fernando
Suggie
Fernando
55,996
37,720
0
4,538
125,272
128,313
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
57,430
49,635
0
12,366
134,335
17,881
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
67,005
67,005
0
10,760
124,806
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
129,361
117,152
0
1,170
57,076
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role