Player Matchup
VS
Match Stats

Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2

A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4

New Purpose
Armor
Increase your maximum Health by 50.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3

Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1

Sorceress
Weapon
Increase your Ultimate charge rate by 21%.
Level 3

Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3

Wickedness
Rend Soul
Reduce the Cooldown of Rend Soul by 1.0499999999999998s.
Level 3

Level 1

Cut and Run
Armor
Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.
Level 3

Scar Tissue
Nine Lives
Reduce your damage taken by 12% for 2s after using Nine Lives.
Level 2

Fight or Flight
Nine Lives
Increase your Movement Speed by 40% for 4s after you activate Nine Lives.
Level 4

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 4s.
Level 4

Patch Up
Nine Lives
Heal for an additional 160 with Nine Lives.
Level 2

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Overwhelming Force
Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.
Level 5

Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.
Level 2

Tactical Fire
Weapon
Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Level 2

Fire and Maneuver
Armor
Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.
Level 4

Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1

Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5

Countermeasure
Armor
Gain a 300-Health Shield for 4s after dropping to or below 30% Health.
Level 2

Dampener
Armor
Increase your maximum Health by 450.
Level 3

No Chill
Weapon
Increase your Movement Speed while firing by 10%.
Level 2

Warden
Emitter
Increase the duration of Emitter by 3s.
Level 3

Level 1
Team 1 Score
3
VS
Team 2 Score
4

Heavy Metal
Armor
Increase your maximum Health by 300.
Level 2

Battlement
Siege Shield
Increase the duration of Siege Shield by 1.2s.
Level 2

Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.
Level 5

Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 1.6s.
Level 2

Indomitable
Armor
Gain 40% Lifesteal.
Level 4

Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5

Eureka Moment
Weapon
Generate 1 ammo for every -200 explosive damage done.
Level 1

A Runaway
Hail of Bombs
Increase the explosion radius of Hail of Bombs' explosives by 10%.
Level 1

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 24%.
Level 4

Queen's Reign
Cluster Grenade
Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.
Level 4

Gotta Bounce
Explosive Personality
Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.
Level 1

Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.
Level 4

Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3

Honed Senses
Combat Trance
Generate 1.2% Ultimate charge every 1s while Combat Trance is active.
Level 2

Test of Strength
Combat Trance
Heal for 90 every 1s while Combat Trance is active.
Level 2

Primal Haste
Combat Trance
Gain a 240-Health Shield for 4s after activating Combat Trance.
Level 4

Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

Trigger Happy
Weapon
Increase your Healing received by 15% while firing your SMGs.
Level 3

Surprise!
Shadow Step
Generate 15 Ammo after activating Shadow Step.
Level 3

Tenacious
Shadow Step
Heal for 160 after activating Shadow Step.
Level 4

Something to Prove
Armor
Generate 10% Energy after falling to or below 50% Health.
Level 1

Memento
Weapon
Increase your maximum Ammo by 20.
Level 4

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Master Riding
Armor
Increase your Mount Speed by 30%.
Level 2

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Level 2
