Player Matchup

Fernando
Fernando
Gold IV
Axisday
Fernando
Gold IV
Level 999
Champion Stats
56W - 37L
1,679 SR
Queue Stats
680W - 647L
1,437 Elo+
Solo
Tiberius
Tiberius
Silver I
GolaxZ
Tiberius
Silver I
Level 702
Champion Stats
6W - 17L
1,485 SR
Queue Stats
213W - 229L
1,410 Elo+
Solo
Io
Io
Gold IV
Kvolix
Io
Gold IV
Level 437
Champion Stats
44W - 28L
1,683 SR
Queue Stats
710W - 689L
1,414 Elo+
Solo
Barik
Barik
Silver IV
oMISS_PERRY
Barik
Silver IV
Level 260
Champion Stats
7W - 7L
1,455 SR
Queue Stats
102W - 144L
1,260 Elo+
Party 1
Silver IV
praneet
Unknown
Silver IV
Level 181
Champion Stats
4W - 10L
1,456 SR
Queue Stats
229W - 247L
1,371 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 516
1,551 SR
1,378 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 347
1,519 SR
1,464 Elo+
Saati
Saati
Gold IV
L1unknown
Saati
Gold IV
Level 239
Champion Stats
71W - 81L
1,592 SR
Queue Stats
388W - 397L
1,484 Elo+
Solo
Rei
Rei
Bronze I
Ocelot18
Rei
Bronze I
Level 342
Champion Stats
225W - 261L
1,495 SR
Queue Stats
900W - 918L
1,416 Elo+
Solo
Ash
Ash
Silver II
PIERSIEBBASTA
Ash
Silver II
Level 64
Champion Stats
15W - 15L
1,519 SR
Queue Stats
80W - 73L
1,457 Elo+
Party 2
Lian
Lian
Gold V
San4252
Lian
Gold V
Level 999
Champion Stats
121W - 134L
1,645 SR
Queue Stats
1,013W - 1,012L
1,504 Elo+
Solo
Inara
Inara
Silver II
carlocampo24
Inara
Silver II
Level 92
Champion Stats
6W - 5L
1,341 SR
Queue Stats
80W - 72L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Axisday
Fernando
59
13 / 7 / 8
4,156
320
95,395
117,289
59,127
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
GolaxZ
Tiberius
56
18 / 10 / 7
4,073
313
80,711
53,378
2,640
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 50-Health Shield for 3s after falling to or below 50% Health.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Io
57
2 / 8 / 19
3,697
284
46,251
29,391
0
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 80%.

Level 4

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 2.4s.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

59
4 / 10 / 9
3,445
265
37,399
62,001
52,016
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

praneet
Unknown
42
5 / 14 / 9
3,285
253
56,655
49,613
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Bans
ZhinKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
L1unknown
Saati
49
16 / 11 / 12
2,774
213
71,585
43,118
0
Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

57
5 / 6 / 24
2,855
220
35,842
50,766
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

36
8 / 6 / 19
2,582
199
81,726
77,883
24,023
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Lian
San4252
Lian
59
12 / 12 / 17
2,715
209
80,606
57,291
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

53
8 / 7 / 10
2,552
196
41,913
87,353
50,870
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 37s
Objective Time
2m 55s
94
Kill Participation
131
42
Kills
49
49
Deaths
42
52
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Fernando
Axisday
Fernando
13
7
8
2.43
W
Tiberius
GolaxZ
Tiberius
18
10
7
2.15
W
Io
2
8
19
1.44
L
Saati
L1unknown
Saati
16
11
12
2
L
5
6
24
2.83
L
8
6
19
2.92
L
Lian
San4252
Lian
12
12
17
1.71
L
8
7
10
1.86
W
4
10
9
0.85
W
praneet
Unknown
5
14
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,411
Damage
311,672
311,672
Taken
316,411
113,783
Shielding
74,893
159,076
Healing
165,075
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Axisday
Fernando
95,395
59,219
0
21,218
117,289
59,127
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
GolaxZ
Tiberius
80,711
57,329
0
14,172
53,378
2,640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Io
46,251
43,897
93,986
11,149
29,391
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
L1unknown
Saati
71,585
57,020
0
2,122
43,118
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
35,842
25,589
102,997
37,160
50,766
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
81,726
77,566
0
5,792
77,883
24,023
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Lian
San4252
Lian
80,606
80,606
0
4,387
57,291
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
41,913
35,697
0
12,617
87,353
50,870
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
37,399
37,243
0
11,752
62,001
52,016
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
praneet
Unknown
56,655
33,795
0
6,799
49,613
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Damage Done by Role

Damage Taken by Role