Player Matchup

Jenos
Jenos
Gold III
Annihilator_0610
Jenos
Gold III
Level 744
Champion Stats
113W - 101L
1,556 SR
Queue Stats
2,292W - 2,280L
1,555 Elo+
Solo
Lex
Lex
Gold III
Hackenslash
Lex
Gold III
Level 999
Champion Stats
48W - 62L
1,510 SR
Queue Stats
796W - 768L
1,428 Elo+
Solo
Barik
Barik
Gold V
Jackson1379
Barik
Gold V
Level 813
Champion Stats
89W - 70L
1,599 SR
Queue Stats
457W - 477L
1,399 Elo+
Solo
Gold II
LoneRaider75
Unknown
Gold II
Level 671
Champion Stats
6W - 7L
1,584 SR
Queue Stats
678W - 698L
1,479 Elo+
Solo
Zhin
Zhin
Gold III
xXnucklesXx2
Zhin
Gold III
Level 51
Champion Stats
10W - 9L
1,702 SR
Queue Stats
25W - 15L
1,624 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 656
1,590 SR
1,497 Elo+

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 502
1,603 SR
1,500 Elo+
Saati
Saati
Silver II
JimmyHan11
Saati
Silver II
Level 999
Champion Stats
31W - 40L
1,521 SR
Queue Stats
718W - 743L
1,471 Elo+
Solo
Seris
Seris
Gold V
MartinxAndix
Seris
Gold V
Level 423
Champion Stats
40W - 47L
1,523 SR
Queue Stats
506W - 512L
1,483 Elo+
Solo
Fernando
Fernando
Silver IV
Rosie_Waffles_
Fernando
Silver IV
Level 287
Champion Stats
0W - 2L
1,643 SR
Queue Stats
78W - 89L
1,450 Elo+
Solo
Willo
Willo
Qualifying
Zelmon06
Willo
Qualifying
Level 423
Champion Stats
3W - 3L
1,753 SR
Queue Stats
17W - 12L
1,549 Elo+
Party 1
Vora
Vora
Qualifying
xxxPoise69
Vora
Qualifying
Level 377
Champion Stats
2W - 2L
1,577 SR
Queue Stats
17W - 12L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 4 / 23
2,690
299
6,851
18,541
0
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

56
11 / 9 / 15
3,326
370
47,461
39,350
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 20%.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

57
4 / 4 / 16
3,036
337
43,053
60,008
68,321
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

LoneRaider75
Unknown
59
9 / 3 / 10
2,625
292
47,582
25,704
0

Level 4

Level 2

Level 1

Level 4

Level 4

Level 1

47
18 / 5 / 9
3,312
368
74,854
48,718
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Bans
DrogozAndroxus
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
60
3 / 11 / 3
1,990
221
36,379
47,172
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

56
2 / 7 / 12
2,333
259
14,439
27,417
0
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Level 1

Fernando
58
3 / 7 / 6
2,432
270
30,221
63,024
40,656
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Willo
Zelmon06
Willo
59
10 / 9 / 7
2,521
280
55,950
38,507
0
Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
7 / 9 / 9
2,529
281
55,332
43,681
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.4s after activating Tendril.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 54s
Objective Time
4m 52s
116
Kill Participation
62
43
Kills
25
25
Deaths
43
73
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
4
23
3.13
W
11
9
15
2.06
W
4
4
16
3
L
Saati
3
11
3
0.41
W
LoneRaider75
Unknown
9
3
10
4.67
L
2
7
12
1.14
L
Fernando
3
7
6
0.86
L
Willo
Zelmon06
Willo
10
9
7
1.5
W
18
5
9
4.5
L
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

219,801
Damage
192,321
192,321
Taken
219,801
68,321
Shielding
40,656
125,567
Healing
96,588
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
6,851
3,080
71,594
9,308
18,541
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
47,461
45,719
0
1,798
39,350
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
43,053
43,053
983
23,598
60,008
68,321

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
36,379
26,562
0
3,288
47,172
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
LoneRaider75
Unknown
47,582
32,615
0
2,989
25,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
14,439
11,099
67,884
9,989
27,417
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
30,221
16,663
0
5,279
63,024
40,656
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
Willo
Zelmon06
Willo
55,950
49,777
1,864
1,174
38,507
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
74,854
63,683
1,806
13,491
48,718
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
55,332
38,517
0
7,110
43,681
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role