Player Matchup

Willo
Willo
BuffIO
Willo
Level 251
Champion Stats
76W - 44L
1,621 SR
Queue Stats
465W - 364L
1,614 Elo+
Party 2
Jenos
Jenos
Itachii1847
Jenos
Level 999
Champion Stats
9W - 3L
1,589 SR
Queue Stats
97W - 78L
1,644 Elo+
Party 2
Vora
Vora
LaJinx
Vora
Level 86
Champion Stats
16W - 14L
1,518 SR
Queue Stats
91W - 115L
1,482 Elo+
Solo
Ruckus
Ruckus
Rûckûs
Ruckus
Level 828
Champion Stats
178W - 143L
1,682 SR
Queue Stats
224W - 167L
1,680 Elo+
Party 2
Rei
Rei
Stixx_chido
Rei
Level 220
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,455 Elo+
Solo
Team Averages
Level 477
1,582 SR
1,575 Elo+

VS

Team Averages
Level 104
1,556 SR
1,421 Elo+
Terminus
Terminus
AlbertMW
Terminus
Level 397
Champion Stats
22W - 10L
1,658 SR
Queue Stats
200W - 173L
1,624 Elo+
Solo
Octavia
Octavia
Deathstroke4819
Octavia
Level 27
Champion Stats
3W - 5L
1,493 SR
Queue Stats
18W - 25L
1,501 Elo+
Party 3
Koga
Koga
Sazxar
Koga
Level 60
Champion Stats
3W - 2L
1,606 SR
Queue Stats
7W - 6L
1,350 Elo+
Party 1
Viktor
Viktor
TimmyFDarren
Viktor
Level 20
Champion Stats
7W - 10L
1,490 SR
Queue Stats
8W - 10L
1,527 Elo+
Party 3
Kinessa
Kinessa
subst1ck
Kinessa
Level 16
Champion Stats
1W - 2L
1,534 SR
Queue Stats
4W - 5L
1,104 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
BuffIO
Willo
57
31 / 4 / 9
4,280
611
75,101
23,749
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

59
3 / 3 / 31
3,477
497
12,905
33,931
0
Sidereal

Sidereal

Weapon

Increase your maximum Health by 250.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Vora
LaJinx
Vora
45
7 / 5 / 5
3,227
461
26,674
29,109
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
Rûckûs
Ruckus
59
12 / 1 / 16
3,912
559
47,148
54,579
15,637
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 20 Ammo for each enemy hit by Missile Launcher.

Level 2

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

57
2 / 5 / 15
3,372
482
13,232
34,048
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
AlbertMW
Terminus
58
4 / 8 / 1
3,552
507
24,908
53,763
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

21
2 / 16 / 4
3,200
457
21,688
37,241
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Koga
Sazxar
Koga
22
4 / 12 / 3
3,710
530
42,168
29,681
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Level 1

Viktor
8
4 / 9 / 3
3,479
497
45,332
30,244
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 4.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Kinessa
subst1ck
Kinessa
9
4 / 8 / 5
3,230
461
41,320
24,131
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 12s
Objective Time
4m 35s
131
Kill Participation
34
55
Kills
18
18
Deaths
53
76
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terminus
AlbertMW
Terminus
4
8
1
0.56
W
Willo
BuffIO
Willo
31
4
9
8.88
L
2
16
4
0.25
W
3
3
31
6.17
W
Vora
LaJinx
Vora
7
5
5
1.9
W
Ruckus
Rûckûs
Ruckus
12
1
16
20
L
Koga
Sazxar
Koga
4
12
3
0.46
W
2
5
15
1.9
L
Viktor
4
9
3
0.61
L
Kinessa
subst1ck
Kinessa
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

175,060
Damage
175,416
175,416
Taken
175,060
15,637
Shielding
0
130,669
Healing
28,463
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
AlbertMW
Terminus
24,908
9,965
0
14,821
53,763
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Willo
BuffIO
Willo
75,101
65,954
0
3,290
23,749
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,688
18,788
0
2,134
37,241
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
12,905
12,106
46,949
16,036
33,931
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
LaJinx
Vora
26,674
20,655
0
1,048
29,109
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

W
Ruckus
Rûckûs
Ruckus
47,148
27,975
0
4,547
54,579
15,637
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Koga
Sazxar
Koga
42,168
40,546
0
5,681
29,681
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
13,232
12,601
43,504
15,295
34,048
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Viktor
45,332
34,842
0
1,966
30,244
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kinessa
subst1ck
Kinessa
41,320
31,361
0
3,861
24,131
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role