Player Matchup

Corvus
Corvus
Silver I
GutturalAbys924
Corvus
Silver I
Level 61
Champion Stats
27W - 30L
1,555 SR
Queue Stats
138W - 149L
1,461 Elo+
Solo
Terminus
Terminus
Gold V
JeyKilla MC
Terminus
Gold V
Level 320
Champion Stats
5W - 7L
1,545 SR
Queue Stats
101W - 99L
1,462 Elo+
Solo
Inara
Inara
Gold IV
TomHwk007
Inara
Gold IV
Level 875
Champion Stats
34W - 30L
1,597 SR
Queue Stats
226W - 225L
1,440 Elo+
Solo
Zhin
Zhin
Qualifying
sirius_Falling
Zhin
Qualifying
Level 275
Champion Stats
6W - 11L
1,355 SR
Queue Stats
83W - 96L
1,366 Elo+
Solo
Silver I
x Vector H x
Unknown
Silver I
Level 317
Champion Stats
1W - 2L
1,406 SR
Queue Stats
50W - 54L
1,458 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 370
1,492 SR
1,437 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 525
1,600 SR
1,388 Elo+
Saati
Saati
Gold I
Mercenariey
Saati
Gold I
Level 999
Champion Stats
129W - 123L
1,605 SR
Queue Stats
653W - 608L
1,457 Elo+
Solo
Vora
Vora
Qualifying
Pachomen
Vora
Qualifying
Level 566
Champion Stats
2W - 1L
1,810 SR
Queue Stats
12W - 6L
1,612 Elo+
Solo
Khan
Khan
Qualifying
Queentaker
Khan
Qualifying
Level 104
Champion Stats
1W - 1L
1,534 SR
Queue Stats
1W - 3L
1,248 Elo+
Solo
Ying
Ying
Bronze III
dex11xed
Ying
Bronze III
Level 816
Champion Stats
8W - 7L
1,539 SR
Queue Stats
175W - 214L
1,321 Elo+
Solo
Viktor
Viktor
Platinum IV
juliopelikan
Viktor
Platinum IV
Level 141
Champion Stats
3W - 2L
1,514 SR
Queue Stats
3W - 8L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
15
0 / 11 / 6
1,664
151
6,186
27,385
2,360
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Terminus
JeyKilla MC
Terminus
52
3 / 7 / 5
1,976
180
18,042
64,456
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 4% for each Calamity Charge you have.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

It Watches

It Watches

Armor

Generate 12% Power Siphon charge for each enemy hit with Massacre Axe.

Level 4

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.2s for every 1s spent channeling Power Siphon.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Inara
TomHwk007
Inara
59
3 / 11 / 3
2,657
242
23,319
75,898
14,486
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
1 / 10 / 4
1,883
171
21,800
35,154
0
Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 5.

Level 5

Fuel for the Fire

Fuel for the Fire

Whirl

Increase your Movement Speed by 15% for 2s after using Whirl.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

x Vector H x
Unknown
45
7 / 9 / 1
2,407
219
49,485
33,299
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Bans
TorvaldFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
DrogozTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
14 / 3 / 14
2,896
263
66,264
19,021
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Vora
59
13 / 5 / 8
2,856
260
66,572
32,277
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

53
8 / 5 / 13
2,693
245
27,738
48,189
11,468
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 125 every 1s while Bulwark is active.

Level 5

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Ying
59
0 / 0 / 3
1,700
155
1,540
2,740
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Harmony

Harmony

Shatter

Heal for 13% of the damage dealt by Shatter.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Viktor
44
14 / 1 / 11
2,856
260
74,078
16,605
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 5% for 4s after getting an Elimination or Killing Blow.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 42s
Objective Time
3m 38s
33
Kill Participation
98
14
Kills
49
48
Deaths
14
19
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
11
6
0.27
L
Terminus
JeyKilla MC
Terminus
3
7
5
0.79
W
14
3
14
7
W
Vora
13
5
8
3.4
W
8
5
13
2.9
L
Inara
TomHwk007
Inara
3
11
3
0.41
W
Ying
0
0
3
1.5
W
Viktor
14
1
11
19.5
L
1
10
4
0.3
L
x Vector H x
Unknown
7
9
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,832
Damage
236,192
236,192
Taken
118,832
16,846
Shielding
11,468
80,863
Healing
76,949
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
6,186
6,186
43,776
4,384
27,385
2,360
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Terminus
JeyKilla MC
Terminus
18,042
7,792
0
10,403
64,456
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
66,264
54,437
0
9,443
19,021
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Vora
66,572
39,332
677
14,410
32,277
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
27,738
22,383
6,089
23,563
48,189
11,468
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Inara
TomHwk007
Inara
23,319
18,833
0
11,626
75,898
14,486
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
1,540
990
6,406
2,741
2,740
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
74,078
64,574
0
13,620
16,605
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
21,800
15,000
0
5,046
35,154
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
x Vector H x
Unknown
49,485
38,778
0
5,628
33,299
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role