Player Matchup
VS
Match Stats

Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5

Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.
Level 2

Mystic Fire
Frostfire Glide
Regenerate 5% Mana every 1s while using FrostFire Glide.
Level 1

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2

Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 2.5s.
Level 5

Pyromania
Pyre Ball
Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.
Level 1

Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 18%.
Level 3

Antics
Weapon
Increase your Reload Speed by 15%.
Level 3

Just Believe!
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Nectar
Seedling
Heal for 300 after using Seedling.
Level 4

Sprouts
Seedling
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Level 3

Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1

Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 30%.
Level 3

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 20% while Stellar Wind is active.
Level 4

Falling Star
Void Grip
Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 3

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Inner Peace
Void Grip
Reduce the Cooldown of Void Grip by 2.4s.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Swift Jade
Valor
Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 5

Inheritance
Armor
Reduce your active Cooldowns by 16% after getting an Elimination.
Level 2

Noble Crest
Armor
Increase your maximum Health by 50.
Level 1

Divine Right
Grace
Gain 25% Movement Speed for 3s after using Grace.
Level 5

Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Palisade
Barricade
Reduce the Cooldown of Barricade by 1.6s.
Level 4

Foundation
Barricade
Increase the duration of Barricade by 0.6s.
Level 1

Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2

Healing Station
Turret
Heal for 100 every 1s while standing near any of your Turrets.
Level 4

Bunker
Barricade
Increase the Health of Barricade by 800.
Level 4

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Transient
Rune of Travel
Reduce the cooldown of Rune of Travel by 1s.
Level 1

Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5

Guts
Armor
Reduce your damage taken by 20% while at or below 40% Health.
Level 4

Spirited
Armor
Increase your maximum Health by 150
Level 3

Perseverance
Weapon
Gain 20% Lifesteal while at or below 40% Health.
Level 2

Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1

Vicious Circle
Reduce the Cooldown of Distortion Field by 3s after activating Commanding Leap.
Level 5

Interdiction
Weapon
Increase your maximum Ammo by 2.
Level 1

Determined Defense
Armor
Increase your maximum Health by 100.
Level 2

Dominant Dome
Increase the radius of your Distortion Field by 12%.
Level 3

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.
Level 4

Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1

Sorceress
Weapon
Increase your Ultimate charge rate by 14%.
Level 2

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.
Level 4

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Nether Siphon
Shadow Travel
Heal for 150 every 1s while using Shadow Travel.
Level 3

Level 1

Eldritch Speed
Recharge
Increase your Movement Speed by 50% during Recharge and for 3s after it ends.
Level 5

Glyph of Health
Armor
Increase your maximum Health by 150.
Level 1

Glyph of Freedom
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1

Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 4s.
Level 4

Conduction
Recharge
Reduce the Cooldown of Recharge by 1.6s.
Level 4

Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1

Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 3s.
Level 5

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 30.
Level 2

Tormented Fissure
Ignition
Generate 50 Ammo after activating Ignition.
Level 2

Hellish Lodestones
Ignition
Reduce your damage taken by 15% for 3s after activating Ignition.
Level 5

Apocalypse
Juggernaut
Heal for 150 for each champion hit by Juggernaut.
Level 1

Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1
