Player Matchup
VS
Match Stats

Crag
Impasse
Heal for 300 after activating Impasse.
Level 2

Rolling Stones
Armor
Reduce your active Cooldowns by 24% after getting an Elimination.
Level 3

Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 0.5s.
Level 1

Caretaker
Warder's Field
Heal for 110 every 1s while standing in Warder's Field.
Level 5

Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1

Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4

Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2

Arcane Manipulation
Envelop
Reduce the Cooldown of Envelop by 0.6s.
Level 2

Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2

Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5

Extension
Increase the range of Chain Heal bounces by 40%.
Level 1

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5

Flak Jacket
Armor
Increase your maximum Health by 100.
Level 2

Fire in the Hole
Frag Grenade
Generate 18 Ammo for each enemy hit with Frag Grenade.
Level 3

Reflexes
Iron Sights
Reduce the time it takes to bring up Iron Sights by 60%.
Level 4

Firing Stance
Iron Sights
Increase your Movement Speed by 10% while using Iron Sights.
Level 1

Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 100%.
Level 5

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.
Level 1

Full Moon
Lunar Leap
Gain a 300-Health Shield for 3s after activating Lunar Leap.
Level 3

Protectors
Guardian Spirit
Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 1

Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 6s.
Level 5

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Reconfigure
Transporter
Activating Transporter generates 8 Ammo.
Level 2

Amplitude
Oppressor Mine
Increase the range of Oppressor Mine beams by 40%.
Level 2

Headstrong
Armor
Increase your maximum Health by 250.
Level 5

Lie in Wait
Armor
After 1s of standing still, regenerate 4 Ammo every 2s.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 50%.
Level 2

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Fanning the Flames
Juggernaut
Gain a 300-Health Shield for 3s after activating Juggernaut.
Level 2

Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 8%.
Level 1

Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5

Desperation
Armor
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Level 4

Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3

Earthsplitter
Cataclysm
Increase your Ultimate charge rate by 60%.
Level 1

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1

Scamper
Pounce
Increase your Movement Speed by 40% for 3s after using Pounce.
Level 4

Sixth Sense
Pounce
Reduce your damage taken by 16% for 2s after using Pounce.
Level 4

Savagery
Pounce
Heal for 280 after using Pounce.
Level 4

Patch Up
Nine Lives
Heal for an additional 160 with Nine Lives.
Level 2

Level 1

Reckless Barrage
Broadside
Heal for 250 for each enemy hit by Broadside.
Level 5

Dreadnought
Armor
Increase your maximum Health by 150.
Level 3

Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 150.
Level 1

Gun Deck
Weapon
Increase your maximum Ammo by 5.
Level 5

Abyss Cannon
Broadside
Generate 1 Ammo for each enemy hit by Broadside.
Level 1

Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.
Level 4

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Level 1

Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 10%.
Level 2

Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5

Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3

Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1

Level 4

Entrenched
Reduce your damage taken by 10% while standing inside of your Distortion Field.
Level 2

Interdiction
Weapon
Increase your maximum Ammo by 4.
Level 2

Dominant Dome
Increase the radius of your Distortion Field by 12%.
Level 3

Vicious Circle
Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.
Level 4

Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.