Player Matchup

Pip
Pip
Atrox 8194
Pip
Level 21
Champion Stats
3W - 1L
1,759 SR
Queue Stats
8W - 11L
1,490 Elo+
Solo
Koga
Koga
Spawned2030
Koga
Level 10
Champion Stats
11W - 8L
1,431 SR
Queue Stats
12W - 10L
1,448 Elo+
Solo
VII
VII
Tidezzy
VII
Level 85
Champion Stats
2W - 2L
1,635 SR
Queue Stats
40W - 54L
1,485 Elo+
Solo
Androxus
Androxus
umivalov
Androxus
Level 34
Champion Stats
0W - 2L
1,313 SR
Queue Stats
3W - 13L
1,217 Elo+
Solo
Vora
Vora
オアニーキング
Vora
Level 931
Champion Stats
19W - 21L
1,551 SR
Queue Stats
1,167W - 975L
1,505 Elo+
Solo
Team Averages
Level 216
1,538 SR
1,429 Elo+

VS

Team Averages
Level 97
1,494 SR
1,558 Elo+
Talus
Talus
Darkbloodz29
Talus
Level 95
Champion Stats
2W - 0L
1,857 SR
Queue Stats
20W - 14L
1,589 Elo+
Solo
Ash
Ash
Nagato_09716
Ash
Level 118
Champion Stats
1W - 0L
1,256 SR
Queue Stats
60W - 60L
1,525 Elo+
Solo
Saati
Saati
Nuvkey
Saati
Level 90
Champion Stats
68W - 54L
1,538 SR
Queue Stats
438W - 305L
1,560 Elo+
Party 1
Moji
Moji
Yofet
Moji
Level 121
Champion Stats
10W - 11L
1,447 SR
Queue Stats
76W - 67L
1,544 Elo+
Solo
Sha Lin
Sha Lin
sixG1L
Sha Lin
Level 59
Champion Stats
6W - 7L
1,371 SR
Queue Stats
286W - 212L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
2 / 6 / 7
2,928
366
18,176
22,026
2,620
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

3
6 / 11 / 6
3,225
403
25,371
30,319
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Level 1

VII
51
9 / 10 / 8
3,537
442
41,738
27,318
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Androxus
umivalov
Androxus
31
1 / 14 / 3
2,651
331
5,691
30,624
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

58
9 / 8 / 5
3,430
429
39,683
27,403
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
5 / 7 / 7
3,274
409
12,300
18,080
0
58
4 / 4 / 7
3,624
453
13,621
37,935
5,860
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Saati
Nuvkey
Saati
35
10 / 6 / 14
3,350
419
33,930
21,312
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Moji
Yofet
Moji
42
16 / 5 / 12
3,644
456
43,343
31,304
9,642

Level 2

Level 2

Level 4

Level 5

Level 2

Level 1

Sha Lin
sixG1L
Sha Lin
32
14 / 5 / 6
3,564
446
34,496
22,028
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 44s
Objective Time
10m 36s
56
Kill Participation
95
27
Kills
49
49
Deaths
27
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
2
6
7
0.92
W
5
7
7
1.21
W
4
4
7
1.88
W
Saati
Nuvkey
Saati
10
6
14
2.83
L
6
11
6
0.82
L
VII
9
10
8
1.3
W
Moji
Yofet
Moji
16
5
12
4.4
W
Sha Lin
sixG1L
Sha Lin
14
5
6
3.4
L
Androxus
umivalov
Androxus
1
14
3
0.18
L
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,659
Damage
137,690
137,690
Taken
130,659
2,620
Shielding
15,502
31,452
Healing
42,225
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
18,176
16,889
8,135
8,758
22,026
2,620
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
12,300
10,500
0
3,608
18,080
0
W
13,621
12,221
0
9,852
37,935
5,860
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Nuvkey
Saati
33,930
29,121
0
3,840
21,312
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
25,371
23,047
0
3,100
30,319
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
VII
41,738
25,241
1,458
4,978
27,318
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Moji
Yofet
Moji
43,343
42,802
2,302
19,304
31,304
9,642
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Sha Lin
sixG1L
Sha Lin
34,496
30,670
0
3,319
22,028
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Androxus
umivalov
Androxus
5,691
3,102
0
0
30,624
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
39,683
29,211
0
5,023
27,403
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role