Player Matchup
VS
Match Stats

Test of Strength
Combat Trance
Heal for 225 every 1s while Combat Trance is active.
Level 5

Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 45.
Level 3

Charisma
Armor
Increase your maximum Health by 250.
Level 5

Flying Chakrams
Weapon
Increase your maximum Ammo by 1.
Level 1

Primal Haste
Combat Trance
Gain a 60-Health Shield for 4s after activating Combat Trance.
Level 1

Tigron's Fury
Heavy Blade
Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.
Level 1

Manifest Destiny
Grace
Increase the travel distance of Grace by 10 units.
Level 2

Highborn
Armor
Increase your Movement Speed by 12%.
Level 4

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4

Signet Ring
Presence
Increase your Movement Speed by 7% for 3s after using Presence.
Level 1

Superiority
Armor
Increase your maximum Ammo by 4.
Level 4

Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1

Patch Up
Nine Lives
Heal for an additional 320 with Nine Lives.
Level 4

Predation
Armor
Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.
Level 4

Walk it Off
Prowl
Heal for 80 every 1s while Prowl is active.
Level 2

Savagery
Pounce
Heal for 210 after using Pounce.
Level 3

On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 2s.
Level 2

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Sidereal
Weapon
Increase your maximum Health by 200.
Level 4

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 14%.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Lightyears
Astral Mark
Increase the range of Astral Mark by 12%.
Level 3

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Dusk-Walker
Shadow Travel
Reduce the Cooldown of Shadow Travel by 4s.
Level 5

Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.
Level 1

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 10%.
Level 1

Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.
Level 5

Level 1
Team 1 Score
4
VS
Team 2 Score
1

Eerie Presence
Mending Spirits
Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.
Level 4

Spirit's Touch
Slither
Increase your movement speed by 24% for 3s after using Slither.
Level 3

Liminal Passage
Slither
Increase the travel distance of Slither by 10%.
Level 1

Ritual Magic
Mending Spirits
Heal for 60 every 1s while Healing an ally with Mending Spirits.
Level 4

Many Gourds
Gourd
Reduce the Cooldown of Gourd by 2.4000000000000004s.
Level 3

Spirit's Chosen
Mending Spirits
Mending Spirits immediately Heals your target for an additional 350.
Level 1

Hyper Boost
Salvo
Restore 8% of your Booster fuel each time Salvo hits an enemy.
Level 2

Altitude
Armor
Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.
Level 2

Rain of Fire
Thrust
Consume 45% less Booster fuel for 5s after using Thrust.
Level 3

Propel
Thrust
Restore 30% of your maximum Booster fuel after using Thrust.
Level 3

Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 50% Health.
Level 5

Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1

Encouragement
Armor
Reduce your active Cooldowns by 3s after getting an Elimination.
Level 3

Squadron
Illusion
Increase the Health of each of your Illusions by 200.
Level 2

Mesmerism
Illusion
Generate 2 Ammo after activating Illusion.
Level 2

Tangible
Armor
Increase your maximum Health by 200.
Level 4

Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4

Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1

Lifetaker
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Into the Breach!
Battle Shout
Increase your Movement Speed by 24% for 3s after activating Battle Shout.
Level 3

Vigorous Defense
Bulwark
Heal for 25 every 1s while Bulwark is active.
Level 1

Platemail
Armor
Increase your maximum Health by 750.
Level 5

Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

From Above
Weightless
Reduces the Cooldown of Weightless by 2.4s.
Level 4

Escape Artist
Weightless
Increase the duration of Weightless by 1.6s.
Level 4

Sturdy
Weapon
Gain 3% Movement Speed.
Level 1

Shrewd Move
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Sprint
Weightless
Increase your jump speed by an additonal 10% while using Weightless.
Level 1

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.