Player Matchup

Dredge
Dredge
Gold IV
HanDragaon777
Dredge
Gold IV
Level 237
Champion Stats
1W - 5L
1,460 SR
Queue Stats
479W - 502L
1,516 Elo+
Solo
Raum
Raum
Gold II
KlouNiko
Raum
Gold II
Level 135
Champion Stats
23W - 11L
1,723 SR
Queue Stats
118W - 107L
1,515 Elo+
Party 1
Jenos
Jenos
Gold IV
MackVision
Jenos
Gold IV
Level 999
Champion Stats
54W - 57L
1,536 SR
Queue Stats
392W - 398L
1,486 Elo+
Solo
Lian
Lian
Gold V
magestror
Lian
Gold V
Level 138
Champion Stats
0W - 7L
1,141 SR
Queue Stats
124W - 134L
1,455 Elo+
Party 1
Moji
Moji
Platinum II
xTony21x
Moji
Platinum II
Level 157
Champion Stats
8W - 15L
1,567 SR
Queue Stats
331W - 340L
1,529 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 333
1,485 SR
1,500 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 383
1,463 SR
1,540 Elo+
Barik
Barik
Gold I
Pip My God
Barik
Gold I
Level 82
Champion Stats
9W - 10L
1,590 SR
Queue Stats
219W - 198L
1,531 Elo+
Party 2
Ying
Ying
Gold IV
U5u415u5P3c7
Ying
Gold IV
Level 999
Champion Stats
2W - 6L
1,316 SR
Queue Stats
322W - 339L
1,566 Elo+
Solo
Ash
Ash
Gold III
Vitaliys19
Ash
Gold III
Level 182
Champion Stats
7W - 10L
1,552 SR
Queue Stats
219W - 200L
1,526 Elo+
Solo
Tyra
Tyra
Gold II
XstefanosX
Tyra
Gold II
Level 153
Champion Stats
280W - 238L
1,627 SR
Queue Stats
401W - 388L
1,515 Elo+
Solo
Bomb King
Bomb King
Gold III
aqnita76
Bomb King
Gold III
Level 497
Champion Stats
1W - 2L
1,231 SR
Queue Stats
370W - 337L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 7 / 9
3,186
199
80,787
58,163
1,500
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Raum
53
4 / 8 / 30
4,079
255
66,854
168,555
41,794
Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Abyssal Connections

Abyssal Connections

Ignition

Gain a 500-Health Shield for 3s after activating Ignition.

Level 5

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 750-Health Shield for 3s after activating Juggernaut.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Jenos
60
3 / 3 / 26
3,435
215
20,222
20,911
14,160
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Inertia

Inertia

Weapon

Increase your Reload Speed by 20%.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
58
11 / 10 / 18
3,499
219
109,329
55,475
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Moji
38
21 / 14 / 9
3,727
233
82,830
82,767
47,168

Level 4

Level 4

Level 1

Level 5

Level 1

Level 1

Bans
MakoaKoga
Team 1 Score

3

VS

Team 2 Score

4

Bans
AzaanKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
46
13 / 8 / 15
4,333
271
92,980
101,412
119,339
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
1 / 10 / 18
5,030
314
18,605
44,753
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
10 / 7 / 13
4,517
282
86,783
113,685
85,598
War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Thrive

Thrive

Shoulder Bash

Heal for 200 after hitting an enemy with Shoulder Bash.

Level 1

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

20
11 / 11 / 16
4,624
289
136,456
53,704
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bomb King
aqnita76
Bomb King
58
7 / 11 / 13
3,605
225
51,047
46,468
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Mad Bomber

Mad Bomber

Grumpy Bomb

Increase your Movement Speed by 21% for 3s after using Grumpy Bomb.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 12s
Objective Time
7m 23s
139
Kill Participation
117
47
Kills
42
42
Deaths
47
92
Assists
75
Player
Kills
Deaths
Assists
KDA
L
8
7
9
1.79
L
Raum
4
8
30
2.38
L
Jenos
3
3
26
5.33
W
Barik
13
8
15
2.56
W
1
10
18
1
W
10
7
13
2.36
W
11
11
16
1.73
W
Bomb King
aqnita76
Bomb King
7
11
13
1.23
L
Lian
11
10
18
2
L
Moji
21
14
9
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

360,022
Damage
385,871
385,871
Taken
360,022
104,622
Shielding
204,937
189,508
Healing
181,341
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
80,787
56,861
0
11,735
58,163
1,500
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Raum
66,854
52,513
21,950
22,534
168,555
41,794
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Level 1

L
Jenos
20,222
13,263
114,258
6,889
20,911
14,160
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Barik
92,980
92,980
0
13,601
101,412
119,339
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
18,605
18,605
120,776
20,231
44,753
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
86,783
81,503
0
12,134
113,685
85,598
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
136,456
72,759
0
5,223
53,704
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Bomb King
aqnita76
Bomb King
51,047
42,678
0
9,376
46,468
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lian
109,329
106,377
0
2,837
55,475
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Moji
82,830
74,810
175
9,130
82,767
47,168
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role