Player Matchup

Skye
Skye
Chaia12
Skye
Level 185
Champion Stats
48W - 55L
1,461 SR
Queue Stats
303W - 294L
1,460 Elo+
Solo
Betty la Bomba
Betty la Bomba
DavArtJ
Betty la Bomba
Level 37
Champion Stats
0W - 1L
1,811 SR
Queue Stats
6W - 6L
1,392 Elo+
Party 1
Barik
Barik
Hauxiii
Barik
Level 311
Champion Stats
16W - 24L
1,485 SR
Queue Stats
1,049W - 1,054L
1,508 Elo+
Solo
Jenos
Jenos
Vntox
Jenos
Level 159
Champion Stats
6W - 4L
1,679 SR
Queue Stats
139W - 113L
1,571 Elo+
Solo
Saati
Saati
anatolih77
Saati
Level 13
Champion Stats
2W - 3L
1,497 SR
Queue Stats
9W - 10L
1,382 Elo+
Party 1
Team Averages
Level 141
1,587 SR
1,463 Elo+

VS

Team Averages
Level 184
1,613 SR
1,476 Elo+
Jenos
Jenos
NodalDOT
Jenos
Level 64
Champion Stats
6W - 0L
1,939 SR
Queue Stats
36W - 31L
1,483 Elo+
Solo
Saati
Saati
Parasite69
Saati
Level 298
Champion Stats
36W - 45L
1,473 SR
Queue Stats
510W - 460L
1,514 Elo+
Solo
Talus
Talus
RikiMartine
Talus
Level 377
Champion Stats
59W - 45L
1,587 SR
Queue Stats
375W - 332L
1,487 Elo+
Solo
Barik
Barik
SkilledOut
Barik
Level 93
Champion Stats
36W - 29L
1,578 SR
Queue Stats
236W - 220L
1,506 Elo+
Solo
Maeve
Maeve
Вайлетт
Maeve
Level 86
Champion Stats
32W - 31L
1,486 SR
Queue Stats
68W - 82L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
Chaia12
Skye
49
15 / 15 / 7
3,234
190
52,846
37,152
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 4.

Level 2

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Betty la Bomba
DavArtJ
Betty la Bomba
38
17 / 12 / 8
3,397
200
81,818
39,199
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 40%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Level 1

Barik
Hauxiii
Barik
53
5 / 12 / 16
2,777
163
26,005
70,623
100,126
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Jenos
Vntox
Jenos
54
1 / 16 / 17
2,540
149
12,085
48,083
3,275
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
11
18 / 13 / 13
3,797
223
77,971
51,932
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
NodalDOT
Jenos
47
16 / 10 / 33
4,757
280
69,756
38,667
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 10%.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Saati
59
17 / 12 / 9
4,907
289
45,782
37,005
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

54
17 / 11 / 12
4,848
285
58,742
53,160
0
Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Guts

Guts

Armor

Reduce your damage taken by 15% while at or below 40% Health.

Level 3

Perseverance

Perseverance

Weapon

Gain 50% Lifesteal while at or below 40% Health.

Level 5

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Barik
27
6 / 10 / 28
4,382
258
52,980
85,281
93,051
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

22
12 / 13 / 6
1,273
75
19,729
37,452
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 42s
Objective Time
10m 28s
117
Kill Participation
156
56
Kills
68
68
Deaths
56
61
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Skye
Chaia12
Skye
15
15
7
1.23
L
Betty la Bomba
DavArtJ
Betty la Bomba
17
12
8
1.75
L
Barik
Hauxiii
Barik
5
12
16
1.08
W
Jenos
NodalDOT
Jenos
16
10
33
3.25
W
Saati
17
12
9
1.79
W
17
11
12
2.09
W
Barik
6
10
28
2
L
Jenos
Vntox
Jenos
1
16
17
0.59
L
Saati
18
13
13
1.88
W
12
13
6
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,725
Damage
246,989
246,989
Taken
251,565
103,401
Shielding
93,051
68,733
Healing
103,618
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Skye
Chaia12
Skye
52,846
35,031
0
5,694
37,152
0
L
Betty la Bomba
DavArtJ
Betty la Bomba
81,818
39,625
0
6,733
39,199
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
Hauxiii
Barik
26,005
26,005
0
11,934
70,623
100,126
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
NodalDOT
Jenos
69,756
23,966
61,333
16,341
38,667
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
45,782
43,345
0
1,887
37,005
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
58,742
55,163
0
12,378
53,160
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Barik
52,980
52,980
0
7,286
85,281
93,051
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Jenos
Vntox
Jenos
12,085
7,961
25,615
11,167
48,083
3,275
L
Saati
77,971
57,092
0
7,590
51,932
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
19,729
14,067
0
4,393
37,452
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role