Player Matchup
VS
Match Stats

Blast Shower
Blast Shot
Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.
Level 5

Quiver
Weapon
Increase your maximum Ammo by 1.
Level 1

Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.
Level 2

Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2

Drain Life
Blast Shot
Heal for 375 over 2s for each enemy hit by Blast Shot.
Level 5

Impulse
Blast Shot
Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 16%.
Level 4

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 15% while Stellar Wind is active.
Level 3

Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5

Penumbra
Weapon
Gain 10% Lifesteal.
Level 2

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Infamy
Armor
Increase your maximum Health by 200.
Level 4

Perfect Block
Counter
Heal for 400 after using Counter.
Level 4

Dragon Oil
Armor
Increase your maximum Ammo by 2.
Level 2

Footwork
Counter
Increase your Movement Speed by 30% for 3s after activating Counter.
Level 3

Kindling
Whirl
Generate 2 Ammo after activating Whirl.
Level 2

Guillotine
Spite
Spite deals 20% of its target's maximum Health with each hit.
Level 1

It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5

It Watches
Armor
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Level 3

Despoiler
Shatterfall
Heal for 100 for each enemy hit with Shatterfall.
Level 1

Blood and Stone
Shatterfall
Gain 6% Power Siphon charge for each enemy hit by Shatterfall.
Level 1

Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5

Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1

Survivalist
Armor
Increase your maximum Health by 250.
Level 5

Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1

Ranger
Hunter's Mark
Reduce the Cooldown of Hunter’s Mark by 2s.
Level 2

Favored Quarry
Hunter's Mark
Increase the duration of Hunter's Mark by 1.2s.
Level 2

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Hunting Party
Hunter's Mark
Hunter's Mark has 2 charges and grants its benefits to allies.
Level 1

Swift Witch
Soar
Increase your Movement Speed during Soar by 28%.
Level 4

Teleport
Blink
Increase the distance traveled by Blink by 6%.
Level 1

Cantrip
Soar
Generate 2 Ammo after activating Soar.
Level 2

Great Distance
Soar
Increase the duration of Soar by 1.6500000000000001s.
Level 3

Killing Frost
Soar
Reduce the Cooldown of Soar by 100% after getting an Elimination
Level 5

Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1

Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 40%.
Level 2

Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.
Level 3

Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3

Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Steadfast
Armor
Increase your maximum Health by 750.
Level 5

Sacred Ground
Warder's Field
Reduce your damage taken by 5% while standing in Warder's Field.
Level 1

Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1

Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4

Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4

Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1

Barrier Reef
Shell Shield
Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.
Level 5

Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1

Surf
Shell Spin
Increase the travel distance of Shell Spin by 20%.
Level 2

Ancient Resolve
Shell Shield
Increase the duration of Shell Shield by 1.7999999999999998s.
Level 3

Carapace
Shell Shield
Increase the Health of Shell Shield by 800.
Level 4

Half Shell
Shell Shield
Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.