Player Matchup

Koga
Koga
Gold V
Jackson1379
Koga
Gold V
Level 815
Champion Stats
11W - 11L
1,530 SR
Queue Stats
442W - 460L
1,419 Elo+
Solo
Terminus
Terminus
Silver II
NotUrUncleMiles
Terminus
Silver II
Level 176
Champion Stats
5W - 7L
1,728 SR
Queue Stats
69W - 65L
1,449 Elo+
Solo
Octavia
Octavia
Gold I
RootsSH
Octavia
Gold I
Level 999
Champion Stats
14W - 16L
1,553 SR
Queue Stats
780W - 751L
1,497 Elo+
Solo
Jenos
Jenos
Silver II
khurays_57
Jenos
Silver II
Level 353
Champion Stats
180W - 194L
1,599 SR
Queue Stats
1,288W - 1,314L
1,503 Elo+
Solo
Barik
Barik
Silver II
ku-dei-ta
Barik
Silver II
Level 999
Champion Stats
161W - 194L
1,505 SR
Queue Stats
1,301W - 1,294L
1,479 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 668
1,583 SR
1,470 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 394
1,586 SR
1,439 Elo+
Saati
Saati
Gold III
IvanChaman92
Saati
Gold III
Level 679
Champion Stats
43W - 31L
1,709 SR
Queue Stats
833W - 826L
1,537 Elo+
Solo
Makoa
Makoa
Gold III
JZAMB
Makoa
Gold III
Level 67
Champion Stats
15W - 34L
1,552 SR
Queue Stats
118W - 131L
1,455 Elo+
Solo
Ash
Ash
Qualifying
Not_Smart_Shark
Ash
Qualifying
Level 50
Champion Stats
3W - 3L
1,699 SR
Queue Stats
64W - 75L
1,333 Elo+
Solo
Tyra
Tyra
Silver IV
VioletandIrises
Tyra
Silver IV
Level 177
Champion Stats
22W - 36L
1,440 SR
Queue Stats
545W - 570L
1,446 Elo+
Solo
Seris
Seris
Silver I
aldebaranchar
Seris
Silver I
Level 999
Champion Stats
46W - 64L
1,530 SR
Queue Stats
211W - 244L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
18 / 7 / 7
3,832
319
72,980
39,760
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Terminus
59
8 / 5 / 8
3,120
260
47,239
65,883
0
Despoiler

Despoiler

Shatterfall

Heal for 300 for each enemy hit with Shatterfall.

Level 3

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 4% for each Calamity Charge you have.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Octavia
RootsSH
Octavia
59
14 / 6 / 13
3,516
293
60,923
25,674
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 15%.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Jenos
35
1 / 7 / 22
3,017
251
21,429
27,912
4,773
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
ku-dei-ta
Barik
59
3 / 3 / 8
2,670
223
28,984
31,250
30,312
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
ZhinVora
Team 1 Score

4

VS

Team 2 Score

1

Bans
SkyeKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
14 / 9 / 4
2,457
205
64,928
31,796
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Makoa
JZAMB
Makoa
31
5 / 5 / 8
2,167
181
31,583
50,983
28,614
Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Spring Tide

Spring Tide

Shell Spin

Heal for 500 for each enemy hit with Shell Spin.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

46
2 / 12 / 4
2,174
181
22,129
71,803
18,822
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Level 1

38
5 / 15 / 8
2,027
169
39,587
50,135
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

60
4 / 3 / 11
2,240
187
32,252
26,838
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 59s
Objective Time
4m 10s
102
Kill Participation
65
44
Kills
30
28
Deaths
44
58
Assists
35
Player
Kills
Deaths
Assists
KDA
L
14
9
4
1.78
L
Makoa
JZAMB
Makoa
5
5
8
1.8
W
18
7
7
3.07
W
Terminus
8
5
8
2.4
L
2
12
4
0.33
W
Octavia
RootsSH
Octavia
14
6
13
3.42
L
5
15
8
0.6
L
4
3
11
3.17
W
Jenos
1
7
22
1.71
W
Barik
ku-dei-ta
Barik
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,555
Damage
190,479
190,479
Taken
231,555
35,085
Shielding
47,436
104,476
Healing
70,937
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
64,928
51,597
0
2,036
31,796
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Makoa
JZAMB
Makoa
31,583
29,883
0
2,663
50,983
28,614
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
72,980
63,998
592
8,959
39,760
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Terminus
47,239
30,046
0
12,876
65,883
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
22,129
15,365
0
455
71,803
18,822
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Octavia
RootsSH
Octavia
60,923
54,923
889
7,428
25,674
0
L
39,587
25,785
1,342
3,839
50,135
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
32,252
26,551
45,980
14,622
26,838
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
21,429
16,940
52,351
11,390
27,912
4,773
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
ku-dei-ta
Barik
28,984
28,984
0
9,991
31,250
30,312
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role