Player Matchup

Io
Io
Gold IV
Aegïs
Io
Gold IV
Level 42
Champion Stats
3W - 2L
1,730 SR
Queue Stats
21W - 21L
1,478 Elo+
Party 1
Barik
Barik
Platinum V
EddyGamer01
Barik
Platinum V
Level 999
Champion Stats
291W - 242L
1,716 SR
Queue Stats
642W - 641L
1,534 Elo+
Party 1
Buck
Buck
Platinum IV
MENDOMAX
Buck
Platinum IV
Level 577
Champion Stats
120W - 102L
1,555 SR
Queue Stats
1,508W - 1,494L
1,564 Elo+
Party 1
Atlas
Atlas
Platinum III
antartido18
Atlas
Platinum III
Level 902
Champion Stats
3W - 3L
1,552 SR
Queue Stats
239W - 212L
1,588 Elo+
Party 1
Cassie
Cassie
Platinum II
ngxBrillø
Cassie
Platinum II
Level 75
Champion Stats
8W - 1L
1,798 SR
Queue Stats
93W - 76L
1,585 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 519
1,670 SR
1,550 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 672
1,661 SR
1,561 Elo+
Vora
Vora
Platinum III
FrappeSSB
Vora
Platinum III
Level 383
Champion Stats
46W - 34L
1,691 SR
Queue Stats
189W - 158L
1,624 Elo+
Party 2
Gold I
RootsSH
Unknown
Gold I
Level 999
Champion Stats
8W - 12L
1,597 SR
Queue Stats
780W - 751L
1,495 Elo+
Solo
Terminus
Terminus
Diamond V
SilentFish
Terminus
Diamond V
Level 752
Champion Stats
16W - 12L
1,691 SR
Queue Stats
301W - 260L
1,646 Elo+
Party 2
Inara
Inara
Platinum V
bene9606
Inara
Platinum V
Level 999
Champion Stats
7W - 9L
1,676 SR
Queue Stats
565W - 592L
1,526 Elo+
Solo
Grohk
Grohk
Silver I
bigrignigwaymus
Grohk
Silver I
Level 229
Champion Stats
133W - 111L
1,649 SR
Queue Stats
148W - 124L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Io
28
7 / 6 / 26
3,151
242
33,305
28,559
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

60
8 / 5 / 23
3,305
254
61,253
67,424
90,965
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 30% for 5s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Buck
56
17 / 10 / 17
3,169
244
76,892
58,091
0
Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.6s.

Level 2

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

58
12 / 4 / 22
2,676
206
48,716
59,397
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Cassie
ngxBrillø
Cassie
41
27 / 6 / 16
3,939
303
131,798
39,879
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
FernandoKhan
Team 1 Score

4

VS

Team 2 Score

2

Bans
MakoaSaati
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
60
16 / 14 / 6
4,314
332
88,833
52,409
0
What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

RootsSH
Unknown
59
2 / 19 / 10
1,053
81
42,070
51,304
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Terminus
SilentFish
Terminus
60
7 / 11 / 8
2,971
229
47,538
83,796
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 60%.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Inara
bene9606
Inara
59
6 / 10 / 6
3,402
262
51,978
90,329
20,508
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

29
0 / 15 / 15
4,080
314
22,931
74,126
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 47s
Objective Time
6m 55s
175
Kill Participation
76
71
Kills
31
31
Deaths
69
104
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Io
7
6
26
3.33
W
8
5
23
3.9
L
Vora
16
14
6
1.36
W
Buck
17
10
17
2.55
L
RootsSH
Unknown
2
19
10
0.37
L
Terminus
SilentFish
Terminus
7
11
8
1
W
12
4
22
5.75
L
Inara
bene9606
Inara
6
10
6
0.9
L
0
15
15
0.5
W
Cassie
ngxBrillø
Cassie
27
6
16
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

351,964
Damage
253,350
253,350
Taken
351,964
90,965
Shielding
20,508
152,797
Healing
148,524
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Io
33,305
29,339
95,039
15,012
28,559
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
61,253
61,253
0
19,489
67,424
90,965
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
88,833
62,087
1,534
12,945
52,409
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Buck
76,892
70,100
0
7,673
58,091
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
RootsSH
Unknown
42,070
29,490
0
48
51,304
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Terminus
SilentFish
Terminus
47,538
42,513
0
16,268
83,796
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
48,716
48,716
0
8,639
59,397
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
bene9606
Inara
51,978
41,330
0
4,439
90,329
20,508
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

L
22,931
10,072
72,498
40,792
74,126
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Cassie
ngxBrillø
Cassie
131,798
99,411
0
6,945
39,879
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role