Player Matchup

Ying
Ying
Oskars10
Ying
Level 88
Champion Stats
2W - 2L
1,796 SR
Queue Stats
143W - 136L
1,537 Elo+
Solo
Octavia
Octavia
Platgoblin78
Octavia
Level 999
Champion Stats
101W - 70L
1,709 SR
Queue Stats
1,381W - 1,451L
1,635 Elo+
Solo
Kinessa
Kinessa
a1fundred
Kinessa
Level 999
Champion Stats
909W - 899L
1,596 SR
Queue Stats
3,492W - 3,449L
1,571 Elo+
Solo
Vora
Vora
theultim8noob
Vora
Level 757
Champion Stats
4W - 4L
1,698 SR
Queue Stats
285W - 248L
1,650 Elo+
Solo
Fernando
Fernando
パラディンず太郎
Fernando
Level 78
Champion Stats
20W - 16L
1,625 SR
Queue Stats
140W - 132L
1,589 Elo+
Solo
Team Averages
Level 584
1,685 SR
1,597 Elo+

VS

Team Averages
Level 608
1,656 SR
1,594 Elo+
Lillith
Lillith
AlexandraValdez
Lillith
Level 105
Champion Stats
13W - 4L
1,689 SR
Queue Stats
62W - 44L
1,544 Elo+
Solo
Koga
Koga
Evait
Koga
Level 999
Champion Stats
156W - 111L
1,669 SR
Queue Stats
3,179W - 3,252L
1,655 Elo+
Solo
Fernando
Fernando
Its Raps
Fernando
Level 425
Champion Stats
20W - 13L
1,699 SR
Queue Stats
209W - 164L
1,689 Elo+
Solo
Viktor
Viktor
LuveIyy
Viktor
Level 513
Champion Stats
16W - 13L
1,651 SR
Queue Stats
267W - 268L
1,599 Elo+
Solo
Evie
Evie
TheDonVergas
Evie
Level 999
Champion Stats
57W - 63L
1,570 SR
Queue Stats
891W - 912L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
55
1 / 9 / 4
2,004
200
6,469
36,216
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Octavia
Platgoblin78
Octavia
59
6 / 11 / 1
2,513
251
49,529
37,462
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Kinessa
a1fundred
Kinessa
58
2 / 12 / 1
1,865
187
22,074
23,650
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.

Level 1

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Level 1

58
2 / 7 / 3
2,137
214
54,906
41,485
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

44
2 / 11 / 2
2,470
247
30,804
75,318
89,555
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
1 / 0 / 19
2,683
268
18,139
16,070
0
Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 15%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 6%, but increase its cost by {scale=3|3}%.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Koga
Evait
Koga
58
11 / 6 / 8
2,512
251
52,335
33,085
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Level 1

Fernando
Its Raps
Fernando
58
7 / 2 / 11
2,692
269
24,964
59,637
89,040
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
LuveIyy
Viktor
59
16 / 4 / 15
2,926
293
65,100
25,532
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 18 Ammo for each enemy hit with Frag Grenade.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
13 / 1 / 13
2,667
267
53,593
29,458
0
Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 15s
Objective Time
4m 2s
24
Kill Participation
114
13
Kills
48
50
Deaths
13
11
Assists
66
Player
Kills
Deaths
Assists
KDA
W
1
0
19
10.5
W
Koga
Evait
Koga
11
6
8
2.5
W
Fernando
Its Raps
Fernando
7
2
11
6.25
W
Viktor
LuveIyy
Viktor
16
4
15
5.88
L
Ying
1
9
4
0.33
L
Octavia
Platgoblin78
Octavia
6
11
1
0.59
W
13
1
13
19.5
L
Kinessa
a1fundred
Kinessa
2
12
1
0.21
L
2
7
3
0.5
L
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,782
Damage
214,131
214,131
Taken
163,782
89,555
Shielding
89,040
77,849
Healing
104,971
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
18,139
7,449
70,061
121
16,070
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Koga
Evait
Koga
52,335
46,748
0
5,570
33,085
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Its Raps
Fernando
24,964
17,554
0
11,862
59,637
89,040
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Viktor
LuveIyy
Viktor
65,100
41,108
0
3,087
25,532
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
6,469
6,469
28,666
16,169
36,216
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
Platgoblin78
Octavia
49,529
43,124
108
7,409
37,462
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
53,593
53,433
1,446
12,824
29,458
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Kinessa
a1fundred
Kinessa
22,074
17,520
0
1,844
23,650
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
54,906
37,434
0
17,208
41,485
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
30,804
20,904
0
6,445
75,318
89,555
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role