Player Matchup

Octavia
Octavia
Petridis__
Octavia
Level 520
Champion Stats
8W - 4L
1,728 SR
Queue Stats
77W - 83L
1,498 Elo+
Party 2
Zhin
Zhin
TGL_StamxWkey
Zhin
Level 41
Champion Stats
0W - 4L
1,179 SR
Queue Stats
32W - 32L
1,479 Elo+
Party 2
Torvald
Torvald
savvojo
Torvald
Level 8
Champion Stats
1W - 2L
1,263 SR
Queue Stats
2W - 3L
1,281 Elo+
Party 2
Grohk
Grohk
Динамит
Grohk
Level 173
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 27L
1,572 Elo+
Party 1
Grover
Grover
НеБроо
Grover
Level 34
Champion Stats
17W - 11L
1,656 SR
Queue Stats
21W - 18L
1,584 Elo+
Party 1
Team Averages
Level 155
1,465 SR
1,483 Elo+

VS

Team Averages
Level 220
1,645 SR
1,550 Elo+
Vivian
Vivian
AlexPhanter
Vivian
Level 61
Champion Stats
7W - 3L
1,652 SR
Queue Stats
34W - 29L
1,564 Elo+
Party 3
Vatu
Vatu
IsThereAnOctane
Vatu
Level 254
Champion Stats
44W - 36L
1,580 SR
Queue Stats
244W - 238L
1,491 Elo+
Solo
Saati
Saati
Riven7020
Saati
Level 221
Champion Stats
10W - 9L
1,632 SR
Queue Stats
488W - 492L
1,508 Elo+
Solo
Inara
Inara
Taino972
Inara
Level 48
Champion Stats
5W - 3L
1,628 SR
Queue Stats
32W - 24L
1,545 Elo+
Party 3
Ying
Ying
luzifer44
Ying
Level 514
Champion Stats
17W - 10L
1,734 SR
Queue Stats
287W - 234L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Petridis__
Octavia
58
3 / 9 / 2
1,604
267
26,576
30,329
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

32
1 / 5 / 2
1,001
167
17,596
16,390
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Torvald
savvojo
Torvald
2
0 / 6 / 2
1,162
194
9,424
23,742
40,486
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

57
1 / 7 / 4
1,324
221
34,560
40,371
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 24% of your Ammo for each unique enemy hit by Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Grover
13
4 / 3 / 1
1,544
257
23,794
29,973
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
34
5 / 2 / 12
2,147
358
32,914
16,962
2,820
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

59
12 / 2 / 6
2,289
382
39,160
24,352
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Infiltration

Infiltration

Ambush

Heal for 140 after activating Ambush. This applies to each Ambush in the chain.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -32s.

Level 4

Level 1

Saati
Riven7020
Saati
59
3 / 2 / 17
2,679
447
23,127
17,309
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Inara
Taino972
Inara
21
2 / 1 / 16
2,410
402
11,570
33,809
24,744
Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Plateau

Plateau

Impasse

Gain a 375-Health Shield for 3s after activating Impasse.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Ying
59
8 / 2 / 13
2,280
380
34,034
19,518
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

54s
Objective Time
7m 29s
20
Kill Participation
94
9
Kills
30
30
Deaths
9
11
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Vivian
5
2
12
5.5
W
12
2
6
7.5
L
Octavia
Petridis__
Octavia
3
9
2
0.44
W
Saati
Riven7020
Saati
3
2
17
5.75
L
1
5
2
0.4
W
Inara
Taino972
Inara
2
1
16
10
W
Ying
8
2
13
7.25
L
Torvald
savvojo
Torvald
0
6
2
0.17
L
1
7
4
0.43
L
Grover
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,950
Damage
140,805
140,805
Taken
111,950
40,486
Shielding
27,564
67,032
Healing
80,032
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vivian
32,914
32,696
0
2,208
16,962
2,820
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
39,160
30,859
0
13,584
24,352
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
Petridis__
Octavia
26,576
26,576
0
1,990
30,329
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Saati
Riven7020
Saati
23,127
16,348
3,714
5,556
17,309
0

Level 2

Level 1

L
17,596
12,630
0
2,163
16,390
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
Taino972
Inara
11,570
9,923
0
15,084
33,809
24,744

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
34,034
18,540
26,863
13,023
19,518
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

L
Torvald
savvojo
Torvald
9,424
7,588
810
295
23,742
40,486
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
34,560
14,264
5,806
12,738
40,371
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Grover
23,794
20,806
24,337
18,893
29,973
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role