Player Matchup

Drogoz
Drogoz
Platinum I
Evilwilian
Drogoz
Platinum I
Level 999
Champion Stats
14W - 5L
1,701 SR
Queue Stats
1,016W - 972L
1,554 Elo+
Party 1
Androxus
Androxus
Platinum I
INTRIGANTE
Androxus
Platinum I
Level 567
Champion Stats
3W - 2L
1,647 SR
Queue Stats
135W - 129L
1,606 Elo+
Party 1
Rei
Rei
Gold V
LordAkax
Rei
Gold V
Level 924
Champion Stats
31W - 31L
1,550 SR
Queue Stats
287W - 283L
1,432 Elo+
Solo
Atlas
Atlas
Platinum II
Moraaaaaaaa
Atlas
Platinum II
Level 680
Champion Stats
49W - 27L
1,720 SR
Queue Stats
437W - 438L
1,582 Elo+
Solo
Fernando
Fernando
Platinum II
sargentcap
Fernando
Platinum II
Level 644
Champion Stats
6W - 5L
1,588 SR
Queue Stats
143W - 123L
1,546 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 763
1,641 SR
1,544 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 791
1,646 SR
1,538 Elo+
Ruckus
Ruckus
Qualifying
GarfunkeI
Ruckus
Qualifying
Level 999
Champion Stats
133W - 79L
1,752 SR
Queue Stats
424W - 373L
1,540 Elo+
Party 2
Imani
Imani
Platinum II
Spc6
Imani
Platinum II
Level 731
Champion Stats
30W - 25L
1,591 SR
Queue Stats
241W - 206L
1,560 Elo+
Solo
Lex
Lex
Platinum III
Summerly
Lex
Platinum III
Level 999
Champion Stats
8W - 11L
1,600 SR
Queue Stats
652W - 576L
1,593 Elo+
Party 2
Ying
Ying
Platinum III
VpoerZoio
Ying
Platinum III
Level 999
Champion Stats
5W - 3L
1,760 SR
Queue Stats
283W - 270L
1,497 Elo+
Solo
Terminus
Terminus
Gold I
chorizadas
Terminus
Gold I
Level 228
Champion Stats
1W - 3L
1,526 SR
Queue Stats
167W - 165L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Drogoz
Evilwilian
Drogoz
59
15 / 6 / 6
3,172
352
84,596
31,162
0
Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 50%.

Level 5

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 10% Health.

Level 1

Hyper Boost

Hyper Boost

Salvo

Restore 4% of your Booster fuel each time Salvo hits an enemy.

Level 1

Rain of Fire

Rain of Fire

Thrust

Consume 60% less Booster fuel for 5s after using Thrust.

Level 4

Altitude

Altitude

Armor

Restore 80% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Androxus
INTRIGANTE
Androxus
59
7 / 8 / 5
2,364
263
42,597
33,662
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

59
2 / 6 / 19
3,129
348
10,768
26,698
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 35%.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

56
8 / 4 / 11
2,718
302
46,891
70,097
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Fernando
sargentcap
Fernando
59
1 / 2 / 12
2,972
330
30,662
37,917
78,619
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
Bomb King
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
GarfunkeI
Ruckus
56
8 / 5 / 8
2,052
228
36,096
52,505
27,017
Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Imani
Spc6
Imani
59
2 / 4 / 7
1,047
116
60,713
31,661
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 100.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 100%.

Level 5

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

54
11 / 11 / 8
2,498
278
52,814
45,471
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 12%.

Level 4

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Ying
56
1 / 3 / 13
1,969
219
15,065
21,000
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
chorizadas
Terminus
58
4 / 8 / 3
2,194
244
34,848
64,877
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Blood and Stone

Blood and Stone

Shatterfall

Gain 24% Power Siphon charge for each enemy hit by Shatterfall.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.8999999999999999s for every 1s spent channeling Power Siphon.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 40%.

Level 4

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 53s
Objective Time
2m 58s
86
Kill Participation
65
33
Kills
26
26
Deaths
31
53
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Drogoz
Evilwilian
Drogoz
15
6
6
3
L
Ruckus
GarfunkeI
Ruckus
8
5
8
2.4
W
Androxus
INTRIGANTE
Androxus
7
8
5
1.19
W
2
6
19
1.92
W
8
4
11
3.38
L
Imani
Spc6
Imani
2
4
7
1.38
L
11
11
8
1.36
L
Ying
1
3
13
2.5
L
Terminus
chorizadas
Terminus
4
8
3
0.69
W
Fernando
sargentcap
Fernando
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,514
Damage
199,536
199,536
Taken
215,514
78,619
Shielding
27,017
105,775
Healing
106,172
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Drogoz
Evilwilian
Drogoz
84,596
63,355
0
1,238
31,162
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Ruckus
GarfunkeI
Ruckus
36,096
22,639
0
2,672
52,505
27,017
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Androxus
INTRIGANTE
Androxus
42,597
28,066
0
2,122
33,662
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
10,768
9,254
89,259
12,893
26,698
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
46,891
46,891
0
0
70,097
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Imani
Spc6
Imani
60,713
41,735
0
458
31,661
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
52,814
48,538
0
2,466
45,471
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
15,065
15,065
80,520
11,155
21,000
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Terminus
chorizadas
Terminus
34,848
28,118
0
8,901
64,877
0

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
sargentcap
Fernando
30,662
17,548
0
263
37,917
78,619
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role