Player Matchup

Fernando
Fernando
RichTT02
Fernando
Level 71
Champion Stats
12W - 11L
1,651 SR
Queue Stats
143W - 149L
1,480 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Riverdancer
Betty la Bomba
Level 40
Champion Stats
4W - 1L
1,604 SR
Queue Stats
39W - 55L
1,416 Elo+
Party 2
Caspian
Caspian
SirNerdLeroy
Caspian
Level 48
Champion Stats
3W - 8L
1,500 SR
Queue Stats
61W - 75L
1,463 Elo+
Party 2
Vora
Vora
Suspect M0LE
Vora
Level 49
Champion Stats
1W - 0L
1,500 SR
Queue Stats
67W - 91L
1,439 Elo+
Party 2
Io
Io
TropicalWitch
Io
Level 43
Champion Stats
9W - 8L
1,458 SR
Queue Stats
46W - 65L
1,397 Elo+
Party 2
Team Averages
Level 50
1,543 SR
1,439 Elo+

VS

Team Averages
Level 38
1,562 SR
1,404 Elo+
Barik
Barik
ImThatGuy509
Barik
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,594 Elo+
Party 1
Grover
Grover
LadyxBobcat
Grover
Level 37
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Tiberius
Tiberius
SavageKiowa34
Tiberius
Level 40
Champion Stats
2W - 2L
1,716 SR
Queue Stats
9W - 22L
1,276 Elo+
Solo
Maeve
Maeve
XavierHummel
Maeve
Level 60
Champion Stats
1W - 2L
1,713 SR
Queue Stats
3W - 10L
1,350 Elo+
Party 1
omegamalakia
Unknown
Level 12
Champion Stats
1W - 6L
1,380 SR
Queue Stats
3W - 12L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
RichTT02
Fernando
21
19 / 15 / 36
7,209
379
88,984
109,586
113,318
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Betty la Bomba
Riverdancer
Betty la Bomba
31
23 / 21 / 32
5,820
306
113,040
70,343
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.

Level 4

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Caspian
SirNerdLeroy
Caspian
25
27 / 18 / 28
6,095
321
102,483
68,019
0
Shady Dealings

Shady Dealings

Rogue's Tempo

Gain 4 credits for each enemy Champion hit with Rogue's Tempo.

Level 2

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 3s after hitting at least one enemy with Rogue's Tempo.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 9 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 3

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 35% for 3s after hitting an enemy with War.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

39
7 / 20 / 18
4,130
217
46,540
66,278
2,065
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

29
22 / 10 / 50
5,948
313
90,046
58,936
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
15 / 24 / 21
4,847
255
39,932
108,635
138,037
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Grover
26
9 / 19 / 51
5,054
266
45,240
92,814
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rebound

Rebound

Armor

Increase your Healing received by 15% while at or below 50% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Tiberius
SavageKiowa34
Tiberius
49
24 / 15 / 28
5,464
288
131,365
77,174
225
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 5.

Level 5

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 75-Health Shield for 3s after activating Crouching Tigron.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 200 for each enemy hit by Heavy Blade.

Level 5

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

48
13 / 22 / 23
4,390
231
62,688
73,182
0
Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

omegamalakia
Unknown
2
23 / 18 / 28
5,508
290
93,937
89,288
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 3s
Objective Time
12m 7s
262
Kill Participation
235
98
Kills
84
84
Deaths
98
164
Assists
151
Player
Kills
Deaths
Assists
KDA
L
15
24
21
1.06
L
Grover
9
19
51
1.82
W
Fernando
RichTT02
Fernando
19
15
36
2.47
W
Betty la Bomba
Riverdancer
Betty la Bomba
23
21
32
1.86
L
Tiberius
SavageKiowa34
Tiberius
24
15
28
2.53
W
Caspian
SirNerdLeroy
Caspian
27
18
28
2.28
W
7
20
18
0.8
W
22
10
50
4.7
L
13
22
23
1.11
L
omegamalakia
Unknown
23
18
28
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

441,093
Damage
373,162
373,162
Taken
441,093
115,383
Shielding
138,262
122,900
Healing
176,547
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
39,932
39,932
0
4,791
108,635
138,037
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Grover
45,240
42,990
79,555
41,444
92,814
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

W
Fernando
RichTT02
Fernando
88,984
42,818
0
5,708
109,586
113,318
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Betty la Bomba
Riverdancer
Betty la Bomba
113,040
34,182
0
2,627
70,343
0

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Tiberius
SavageKiowa34
Tiberius
131,365
103,952
5,103
16,981
77,174
225
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Caspian
SirNerdLeroy
Caspian
102,483
62,046
0
3,378
68,019
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
46,540
33,387
7,139
11,181
66,278
2,065

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Level 1

W
90,046
79,766
63,915
28,952
58,936
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 2

L
62,688
56,287
0
7,378
73,182
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
omegamalakia
Unknown
93,937
66,299
6,878
14,417
89,288
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role