Player Matchup
VS
Match Stats

Perennial
Blossom
Reduce the Cooldown of Blossom by 1.2000000000000002s.
Level 3

Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4

Adrenaline
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4

Vine Grasp
Vine
Increase the range of Vine by 10%.
Level 1

Gentle Breeze
Blossom
Increase your allies' Movement Speed by 15% for 4s after they are Healed by Blossom.
Level 3

Level 1

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.
Level 3

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.
Level 4

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Quick Draw
Weapon
Hitting a player with Revolver Heals you for 30.
Level 2

Elusive
Nether Step
Increase your Movement Speed by 30% for 3s after activating Nether Step.
Level 3

Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1

Platemail
Armor
Increase your maximum Health by 600.
Level 4

Bloodthirst
Armor
Gain 4% Lifesteal.
Level 1

Excessive Force
Weapon
Increase your maximum Ammo by 15.
Level 5

Hopeguard
Bulwark
Increase your Healing received by 6% while your Bulwark is active.
Level 1

Never Surrender!
Battle Shout
Reduce the Cooldown of Battle Shout by 2.4s.
Level 4

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Run and Gun
Hustle
Regenerate 4 Ammo every 1s while using Hustle.
Level 2

Scramble
Hustle
Reduce damage taken by 12% while using Hustle.
Level 4

Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 20%.
Level 2

Second Wind
Hustle
Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.
Level 3

Guerrilla Warfare
Hustle
Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.
Level 4

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1

Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Level 1

Tainted Form
Weapon
Gain 1% of Max Health when hitting a marked enemy.
Level 1

Overflowing Delights
Swarm
Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.
Level 5

Blood Cannon
Armor
Increase extra Blood Health by 600 while decreasing base Health by {scale=125|125}.
Level 3

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5

Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
Team 1 Score
2
VS
Team 2 Score
4

Safe Travel
Charge
Gain a 750-Health Shield for 3s after you use Charge.
Level 5

Looks That Kill
Fireball
Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.
Level 4

Unstoppable Force
Charge
Apply a Knockback of 200 to enemies hit by Charge.
Level 1

Heat Transfer
Shield
Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.
Level 4

Launch
Charge
Increase the travel distance of Charge by 15%.
Level 1

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Featherweight
Armor
Heal for 150 every 1s while drifting.
Level 3

Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3

Elusive
Nether Step
Increase your Movement Speed by 40% for 3s after activating Nether Step.
Level 4

Sleight of Hand
Nether Step
Generate 4 Ammo after activating Nether Step.
Level 4

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 0.8s.
Level 2

Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3

Sidereal
Weapon
Increase your maximum Health by 100.
Level 2

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Scar Tissue
Nine Lives
Reduce your damage taken by 6% for 2s after using Nine Lives.
Level 1

Street Cred
Armor
Increase your maximum Health by 100.
Level 2

Savagery
Pounce
Heal for 210 after using Pounce.
Level 3

Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4

Rogue's Gambit
Armor
Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.
Level 1

Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 40 per stack.
Level 4

Elegant Paring
Tendril
Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.
Level 4

Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1

Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1

A Change of Faith
Dark Siphon
Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.
Level 5

Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.