Player Matchup

Inara
Inara
Gold IV
Dnell29
Inara
Gold IV
Level 999
Champion Stats
41W - 50L
1,566 SR
Queue Stats
516W - 537L
1,454 Elo+
Solo
Atlas
Atlas
Gold II
Gunslinger33
Atlas
Gold II
Level 989
Champion Stats
33W - 21L
1,634 SR
Queue Stats
368W - 365L
1,504 Elo+
Solo
Rei
Rei
Gold III
H2Spyder
Rei
Gold III
Level 276
Champion Stats
81W - 65L
1,682 SR
Queue Stats
216W - 220L
1,474 Elo+
Party 1
Ash
Ash
Gold III
Moki07
Ash
Gold III
Level 177
Champion Stats
30W - 30L
1,625 SR
Queue Stats
152W - 145L
1,467 Elo+
Party 1
Moji
Moji
Platinum IV
pcodslayer
Moji
Platinum IV
Level 172
Champion Stats
13W - 11L
1,550 SR
Queue Stats
197W - 188L
1,446 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 523
1,611 SR
1,469 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 478
1,547 SR
1,390 Elo+
Tyra
Tyra
Gold III
Carl-Hdz
Tyra
Gold III
Level 999
Champion Stats
387W - 294L
1,600 SR
Queue Stats
856W - 887L
1,435 Elo+
Solo
Vora
Vora
Qualifying
Loyate
Vora
Qualifying
Level 37
Champion Stats
1W - 6L
1,514 SR
Queue Stats
4W - 13L
1,259 Elo+
Solo
Jenos
Jenos
Gold IV
MDS_Samugame124
Jenos
Gold IV
Level 237
Champion Stats
7W - 4L
1,645 SR
Queue Stats
91W - 112L
1,379 Elo+
Solo
Gold III
S4293
Unknown
Gold III
Level 118
Champion Stats
7W - 12L
1,231 SR
Queue Stats
196W - 227L
1,419 Elo+
Solo
Fernando
Fernando
Gold IV
ulisespr-10
Fernando
Gold IV
Level 999
Champion Stats
72W - 54L
1,742 SR
Queue Stats
1,478W - 1,475L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Dnell29
Inara
60
2 / 1 / 21
2,782
348
24,867
22,763
11,930
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
8 / 1 / 20
2,547
318
40,773
65,918
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 7% for 3s.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

55
8 / 3 / 32
3,285
411
21,655
25,035
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ash
Moki07
Ash
41
10 / 1 / 13
2,641
330
34,472
40,912
13,433
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

55
22 / 2 / 18
3,210
401
73,473
24,617
15,486

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Bans
KhanZhin
Team 1 Score

4

VS

Team 2 Score

0

Bans
WilloDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
59
3 / 9 / 0
1,279
160
43,476
35,017
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vora
Loyate
Vora
25
1 / 13 / 2
1,544
193
23,565
35,776
1,520
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 8% for 3s after activating Tendril.

Level 2

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Level 1

57
3 / 7 / 5
2,381
298
29,206
26,576
6,500
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

S4293
Unknown
59
1 / 13 / 3
1,883
235
45,604
42,845
0

Level 2

Level 3

Level 5

Level 4

Level 1

Level 1

Fernando
ulisespr-10
Fernando
60
0 / 8 / 3
2,020
253
37,394
55,026
61,796
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 39s
Objective Time
2m 39s
154
Kill Participation
21
50
Kills
8
8
Deaths
50
104
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tyra
3
9
0
0.33
W
Inara
Dnell29
Inara
2
1
21
12.5
W
8
1
20
18
W
8
3
32
8
L
Vora
Loyate
Vora
1
13
2
0.15
L
3
7
5
0.79
W
Ash
Moki07
Ash
10
1
13
16.5
L
S4293
Unknown
1
13
3
0.19
W
22
2
18
15.5
L
Fernando
ulisespr-10
Fernando
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

195,240
Damage
179,245
179,245
Taken
195,240
40,849
Shielding
69,816
122,300
Healing
54,539
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
43,476
22,724
0
1,342
35,017
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
Inara
Dnell29
Inara
24,867
19,087
0
836
22,763
11,930

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
40,773
40,773
0
8,422
65,918
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
21,655
19,214
75,846
16,829
25,035
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
Loyate
Vora
23,565
13,421
0
1,792
35,776
1,520
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
29,206
17,193
34,997
10,680
26,576
6,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ash
Moki07
Ash
34,472
31,139
0
1,685
40,912
13,433
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
S4293
Unknown
45,604
27,889
0
2,152
42,845
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
73,473
68,831
18,385
297
24,617
15,486
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

L
Fernando
ulisespr-10
Fernando
37,394
23,664
0
3,576
55,026
61,796
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role