Player Matchup
VS
Match Stats

Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5

Overflowing Delights
Swarm
Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.
Level 2

Tainted Form
Weapon
Gain 2% of Max Health when hitting a marked enemy.
Level 2

Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2

Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.
Level 4

Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1

Spreading Domain
Hardening
Heal for 400 if you do not cancel Hardening before it ends.
Level 4

Last Efforts
Piercing Quills
Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.
Level 1

Out of Time
Hardening
Reduce the additional Damage Reduction given by Hardening by half. For 2s after using Hardening, gain its benefits.
Level 4

End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.
Level 4

Level 2

Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1

Hopeguard
Bulwark
Increase your Healing received by 30% while your Bulwark is active.
Level 5

Shield Wall
Bulwark
Increase the Health of your Bulwark by 200.
Level 1

Vigorous Defense
Bulwark
Heal for 25 every 1s while Bulwark is active.
Level 1

Platemail
Armor
Increase your maximum Health by 450.
Level 3

Ready for War
Bulwark
Increase the recharge rate of your Bulwark by 30%.
Level 5

Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1

Essence Drain
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Level 5

Surrounded by Fear
Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -10s.
Level 2

Sudden Death
Increase the duration of Curse stacks by 1.7999999999999998s.
Level 3

Betrayal
Reduce the Cooldown of Savage Tear by 1s.
Level 2

Cursed Doll
Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.
Level 3

Spirit Bombs
Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown
Level 1
Team 1 Score
0
VS
Team 2 Score
4

Eureka Moment
Weapon
Generate 1 ammo for every -200 explosive damage done.
Level 1

Fire from Above
Explosive Personality
Increase the vertical movement from each use of Explosive Personality by 80%.
Level 2

Creator's Claim
Armor
Increase your maximum Health by 250.
Level 5

Queen's Entrance
Explosive Personality
Increase the lateral movement from each use of Explosive Personality by 80%.
Level 2

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 30%.
Level 5

Level 1

Moonlight Garden
Weapon
Generate 4% Moonlight for each enemy hit with Light Bow.
Level 2

Protectors
Guardian Spirit
Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 2

Feral Strength
Guardian Spirit
Increase Luna's Health by 450.
Level 2

Restored Faith
Moonlight
Heal for 50 every time you Heal an ally with Moonlight.
Level 5

Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4

Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1

Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.15s.
Level 1

Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 6 Ammo.
Level 2

Restore
Transporter
Heal for 24% of your maximum Health after Teleporting with Transporter.
Level 4

Headstrong
Armor
Increase your maximum Health by 200.
Level 4

Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 100%.
Level 4

Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1

Conditioned
Armor
Increase your Movement Speed by 15%.
Level 5

Keen Sight
Retribution
Increase the range at which your Retribution target is Revealed by 30 units.
Level 3

Warrants Out
Combat Slide
Increase your Movement Speed by 20% for 2s after Combat Slide ends.
Level 2

Commencement
Combat Slide
Increase the travel distance of Combat Slide by 20%.
Level 2

Well-Oiled
Weapon
Increase your Reload Speed by 15%.
Level 3

Death Hastens
Weapon
Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.
Level 1

The Great Worm
Form Swap
Gain a 240-Health Shield for 2s after swapping into Travel Form.
Level 3

Violent Birth
Hardening
Reduce the Cooldown of Acceleration by 1.6s after activating Hardening.
Level 2

Triumphant Return
Form Swap
Reduce your acid consumption by 90% for 0.8s after swapping into Planted Form.
Level 2

Deadly Pursuit
Form Swap
Increase your Movement Speed by 20% for 3s after swapping into Travel Form.
Level 3

Towering Presence
Armor
Increase the Health of your Ultimate Health pool by 1000.
Level 5

Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.