Player Matchup

Fernando
Fernando
GeiloGamerBrot
Fernando
Level 79
Champion Stats
1W - 7L
1,302 SR
Queue Stats
173W - 138L
1,615 Elo+
Solo
Vora
Vora
Kubiko0
Vora
Level 104
Champion Stats
3W - 14L
1,361 SR
Queue Stats
339W - 319L
1,546 Elo+
Solo
Viktor
Viktor
Thibould
Viktor
Level 42
Champion Stats
7W - 5L
1,670 SR
Queue Stats
97W - 85L
1,539 Elo+
Solo
Jenos
Jenos
акило
Jenos
Level 999
Champion Stats
23W - 18L
1,651 SR
Queue Stats
1,031W - 1,037L
1,608 Elo+
Party 1
Pip
Pip
сMurchik
Pip
Level 999
Champion Stats
14W - 12L
1,604 SR
Queue Stats
307W - 291L
1,608 Elo+
Party 1
Team Averages
Level 445
1,518 SR
1,583 Elo+

VS

Team Averages
Level 235
1,621 SR
1,574 Elo+
Dredge
Dredge
Saper112133
Dredge
Level 49
Champion Stats
7W - 9L
1,602 SR
Queue Stats
86W - 77L
1,608 Elo+
Solo
Pip
Pip
grema83
Pip
Level 400
Champion Stats
25W - 19L
1,635 SR
Queue Stats
418W - 435L
1,615 Elo+
Solo
Koga
Koga
kokykokainum
Koga
Level 153
Champion Stats
25W - 19L
1,620 SR
Queue Stats
238W - 220L
1,644 Elo+
Solo
Fernando
Fernando
six_pack_abs_guy
Fernando
Level 283
Champion Stats
11W - 7L
1,747 SR
Queue Stats
390W - 374L
1,529 Elo+
Solo
staZis26
Unknown
Level 291
Champion Stats
53W - 79L
1,500 SR
Queue Stats
1,203W - 1,145L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
58
8 / 7 / 12
3,472
267
58,183
122,080
183,108
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Vora
Kubiko0
Vora
44
5 / 14 / 8
1,173
90
53,960
53,725
0
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

Level 1

Viktor
Thibould
Viktor
21
9 / 9 / 9
2,635
203
74,919
54,357
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Jenos
59
7 / 2 / 19
3,001
231
33,139
20,129
11,084
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
11 / 6 / 12
2,423
186
77,041
48,167
0
From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 2s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
31
3 / 13 / 7
3,310
255
53,083
61,588
0
Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Cannon

Abyss Cannon

Broadside

Generate 2 Ammo for each enemy hit by Broadside.

Level 2

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 200 for each enemy hit by Broadside.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 3s after exiting a Shortcut.

Level 3

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Pip
54
2 / 8 / 20
4,200
323
28,186
38,738
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 8%.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 5 Ammo for each enemy hit by Explosive Flask.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

47
18 / 14 / 4
3,897
300
82,441
41,181
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

58
5 / 3 / 13
4,502
346
67,338
115,039
203,079
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

staZis26
Unknown
52
10 / 2 / 14
3,544
273
67,410
40,696
0

Level 4

Level 1

Level 1

Level 4

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 26s
Objective Time
10m 8s
100
Kill Participation
96
40
Kills
38
38
Deaths
40
60
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fernando
8
7
12
2
L
Vora
Kubiko0
Vora
5
14
8
0.64
W
Dredge
3
13
7
0.5
L
Viktor
Thibould
Viktor
9
9
9
1.5
W
Pip
2
8
20
1.5
W
18
14
4
1.43
W
5
3
13
3.83
W
staZis26
Unknown
10
2
14
8.5
L
Jenos
7
2
19
8.25
L
11
6
12
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,242
Damage
298,458
298,458
Taken
297,242
194,192
Shielding
203,079
194,447
Healing
196,053
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
58,183
37,733
0
2,421
122,080
183,108
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Vora
Kubiko0
Vora
53,960
37,369
0
7,024
53,725
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
53,083
48,237
0
12,291
61,588
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Viktor
Thibould
Viktor
74,919
47,493
0
19,042
54,357
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Pip
28,186
24,033
139,697
19,921
38,738
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
82,441
68,510
0
4,806
41,181
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
67,338
44,340
0
5,187
115,039
203,079
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
staZis26
Unknown
67,410
38,371
0
14,151
40,696
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Jenos
33,139
24,124
128,375
12,328
20,129
11,084
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
77,041
72,264
13,310
11,947
48,167
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role