Player Matchup

Jenos
Jenos
JaeeDCarton
Jenos
Level 999
Champion Stats
199W - 208L
1,629 SR
Queue Stats
3,719W - 3,710L
1,538 Elo+
Solo
Rei
Rei
LORDMARSHAL
Rei
Level 249
Champion Stats
71W - 48L
1,700 SR
Queue Stats
235W - 228L
1,587 Elo+
Solo
Koga
Koga
OMARABDLWAHAB
Koga
Level 51
Champion Stats
10W - 7L
1,617 SR
Queue Stats
118W - 116L
1,545 Elo+
Solo
Grohk
Grohk
PapcioStrefa
Grohk
Level 50
Champion Stats
5W - 6L
1,552 SR
Queue Stats
74W - 68L
1,545 Elo+
Party 2
Ash
Ash
REKTreason
Ash
Level 105
Champion Stats
18W - 15L
1,591 SR
Queue Stats
155W - 141L
1,532 Elo+
Party 2
Team Averages
Level 291
1,618 SR
1,549 Elo+

VS

Team Averages
Level 110
1,480 SR
1,492 Elo+
Grohk
Grohk
ElVrotex
Grohk
Level 88
Champion Stats
16W - 11L
1,570 SR
Queue Stats
141W - 128L
1,599 Elo+
Party 1
Inara
Inara
EnekiiYT
Inara
Level 162
Champion Stats
7W - 0L
1,940 SR
Queue Stats
102W - 79L
1,618 Elo+
Party 1
Vora
Vora
Inarpro
Vora
Level 96
Champion Stats
1W - 2L
1,259 SR
Queue Stats
61W - 58L
1,578 Elo+
Party 1
Cassie
Cassie
Krieny
Cassie
Level 74
Champion Stats
1W - 4L
1,095 SR
Queue Stats
2W - 6L
1,103 Elo+
Solo
Khan
Khan
kiXstrike
Khan
Level 129
Champion Stats
7W - 7L
1,535 SR
Queue Stats
334W - 330L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 5 / 36
5,700
259
80,933
60,003
25,873
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 28%.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

53
15 / 12 / 24
5,271
240
108,693
81,498
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 50 when you use Envelop.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

28
2 / 25 / 13
3,849
175
43,686
73,874
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

28
10 / 8 / 31
5,878
267
180,520
109,532
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

52
21 / 15 / 15
6,143
279
127,390
168,714
52,057
Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
ElVrotex
Grohk
30
12 / 9 / 32
5,979
272
80,526
75,513
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 30%.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Inara
EnekiiYT
Inara
41
11 / 5 / 25
6,140
279
116,522
158,355
147,062
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Vora
Inarpro
Vora
36
18 / 22 / 13
4,525
206
106,884
83,990
6,416
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Level 1

Cassie
Krieny
Cassie
33
13 / 13 / 25
4,877
222
104,576
64,280
0
Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 1s for each enemy it hits.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 300 over 2s for each enemy hit by Blast Shot.

Level 4

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 4s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 4

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Khan
58
11 / 8 / 22
5,229
238
85,113
159,084
103,328
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 1.7999999999999998s.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 30s
Objective Time
15m 19s
175
Kill Participation
182
56
Kills
65
65
Deaths
57
119
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Grohk
ElVrotex
Grohk
12
9
32
3.11
W
Inara
EnekiiYT
Inara
11
5
25
4.7
W
Vora
Inarpro
Vora
18
22
13
1.11
L
8
5
36
5.2
W
Cassie
Krieny
Cassie
13
13
25
1.96
L
15
12
24
2.25
L
2
25
13
0.34
L
10
8
31
3.19
L
21
15
15
1.9
W
Khan
11
8
22
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

541,222
Damage
493,621
493,621
Taken
541,222
77,930
Shielding
256,806
323,480
Healing
373,198
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grohk
ElVrotex
Grohk
80,526
43,074
207,654
45,424
75,513
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Inara
EnekiiYT
Inara
116,522
100,027
0
29,537
158,355
147,062
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Vora
Inarpro
Vora
106,884
72,446
2,458
20,283
83,990
6,416
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
80,933
57,846
120,267
17,341
60,003
25,873
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
Cassie
Krieny
Cassie
104,576
84,878
2,231
11,885
64,280
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
108,693
84,060
67,604
27,704
81,498
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,686
42,186
0
165
73,874
0
L
180,520
88,266
45,708
44,651
109,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
127,390
114,788
0
40
168,714
52,057
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Khan
85,113
65,891
27,164
26,562
159,084
103,328
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role