Player Matchup
VS
Match Stats

Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4

Present Arms
Presence
Heal for 200 after using Presence.
Level 2

Bloodline
Grace
Generate 1 Ammo after using Grace.
Level 1

Noble Crest
Armor
Increase your maximum Health by 150.
Level 3

Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5

Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.6s.
Level 4

Cosmic Barrier
Stellar Wind
Reduce your damage taken by 10% while Stellar Wind is active.
Level 2

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Sidereal
Weapon
Increase your maximum Health by 50.
Level 1

Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 100% after hitting an enemy with Reversal.
Level 5

Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Level 2

Buying Time
Reversal
Generate 1 Ammo after activating Reversal.
Level 1

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4

Abyss Walker
Nether Step
Heal for 120 after activating Nether Step.
Level 3

Defiant Fist
Defiance
Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.
Level 1

Hot Pursuit
Fireball
Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.
Level 5

Running Start
Charge
Increase your Movement Speed by 30% for 3s after using Charge.
Level 3

Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1

Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1

Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5

Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1

Shadow's Gaze
Shadow Bombs
Heal for 120 after activating Shadow Bombs.
Level 3

Contemplation
Dash
Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.
Level 3

Assassin's Tools
Shadow Bombs
Reduce the damage you take by 24% for 2s after activating Shadow Bombs.
Level 4

Nightwatcher
Dash
Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.
Level 2

Shattered Worlds
Shadow Bombs
Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.
Level 3

Omnipresence
Ambush
Your Ambush gains an additional charge and can now be used on allies.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Blood Pact
Restore Soul
Heal for 280 every 1s while channeling Restore Soul.
Level 4

Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2

Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 30%.
Level 3

Dark Whisper
Shadow Travel
Increase your Movement Speed by 24% while Shadow Travel is active.
Level 3

Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 24%.
Level 3

Level 1

Tactical Retreat
Stealth
Increase your Movement Speed by 40% for 2s after entering Stealth.
Level 4

Grizzled
Armor
Increase your maximum Health by 50.
Level 1

Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 5.
Level 5

Roost
Scope
Hits with Talon Rifle generate 1% Ultimate charge.
Level 1

Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4

Crack Shot
Weapon
Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.
Level 1

Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 25%.
Level 5

Sleight of Hand
Nether Step
Generate 3 Ammo after activating Nether Step.
Level 3

Buying Time
Reversal
Generate 2 Ammo after activating Reversal.
Level 2

Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Level 2

Featherweight
Armor
Heal for 150 every 1s while drifting.
Level 3

Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1

Costly Physics
Increase the time and health that Ricochet is out when deployed by 0.6s.
Level 2

Grab and Go
Generate 4 Ammo for each enemy hit with Blast Back.
Level 4

Steel Coin Purse
Reduce damage taken by 6% for 2.5s after Ricochet is deployed.
Level 2

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Aggressive Tip
Increase the projectile speed of Ricochet by 40%.
Level 4

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2

Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.