Player Matchup

Furia
Furia
Diamond III
Ctecnyawka
Furia
Diamond III
Level 108
Champion Stats
10W - 8L
1,740 SR
Queue Stats
150W - 96L
1,770 Elo+
Party 1
Barik
Barik
Qualifying
Kiratagi
Barik
Qualifying
Level 83
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Maeve
Maeve
Qualifying
Mixams
Maeve
Qualifying
Level 168
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Imani
Imani
Masters
RepørtMyTeam
Imani
Masters
Level 99
Champion Stats
5W - 3L
1,704 SR
Queue Stats
42W - 29L
1,771 Elo+
Party 1
Inara
Inara
Platinum V
irsqr
Inara
Platinum V
Level 139
Champion Stats
4W - 7L
1,497 SR
Queue Stats
92W - 67L
1,589 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,588 SR
1,626 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 511
1,697 SR
1,563 Elo+
Jenos
Jenos
Diamond V
Brezze16
Jenos
Diamond V
Level 362
Champion Stats
28W - 25L
1,610 SR
Queue Stats
491W - 503L
1,543 Elo+
Solo
Fernando
Fernando
Gold II
CalledJones
Fernando
Gold II
Level 113
Champion Stats
17W - 17L
1,627 SR
Queue Stats
210W - 191L
1,512 Elo+
Party 3
Raum
Raum
Platinum II
EuGeniusVOID
Raum
Platinum II
Level 954
Champion Stats
23W - 29L
1,706 SR
Queue Stats
429W - 446L
1,551 Elo+
Solo
Octavia
Octavia
Diamond III
Sa63v
Octavia
Diamond III
Level 999
Champion Stats
7W - 4L
1,589 SR
Queue Stats
410W - 342L
1,662 Elo+
Solo
Torvald
Torvald
Platinum II
djfhasdekfhgsdk
Torvald
Platinum II
Level 128
Champion Stats
4W - 0L
1,954 SR
Queue Stats
249W - 226L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
52
3 / 4 / 8
2,193
244
42,986
34,214
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Barik
Kiratagi
Barik
35
0 / 10 / 4
1,886
210
25,732
49,235
47,460
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Maeve
Mixams
Maeve
46
5 / 10 / 5
1,771
197
39,701
39,282
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

35
8 / 5 / 7
2,707
301
109,417
53,319
2,400
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 80%.

Level 4

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Elemental Grace

Elemental Grace

Armor

Gain a 400-health Shield for 3s after dropping to or below 50% Health.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Inara
irsqr
Inara
55
0 / 8 / 0
1,281
142
11,936
61,167
10,089
Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
TerminusDredge
Team 1 Score

0

VS

Team 2 Score

4

Bans
RuckusKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
Brezze16
Jenos
57
4 / 5 / 16
1,695
188
16,407
19,594
3,990
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
CalledJones
Fernando
52
9 / 6 / 13
2,842
316
61,082
65,537
34,782
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

50
5 / 1 / 28
3,167
352
39,962
104,175
5,910
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 0.6s.

Level 1

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 150-Health Shield for 3s after activating Juggernaut.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Octavia
Sa63v
Octavia
59
12 / 2 / 10
2,988
332
80,003
25,565
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Level 1

59
7 / 2 / 13
2,756
306
39,763
14,901
76,263
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 30% during Recharge and for 3s after it ends.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Timeshaper

Timeshaper

Protection

Generate 2 Ammo for the target of your Protection.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 50% for 2s.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 20s
Objective Time
7m 52s
40
Kill Participation
117
16
Kills
37
37
Deaths
16
24
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Jenos
Brezze16
Jenos
4
5
16
2.4
W
Fernando
CalledJones
Fernando
9
6
13
2.58
L
Furia
3
4
8
1.75
W
5
1
28
19
L
Barik
Kiratagi
Barik
0
10
4
0.2
L
Maeve
Mixams
Maeve
5
10
5
0.75
L
8
5
7
2.3
W
Octavia
Sa63v
Octavia
12
2
10
8.5
W
7
2
13
6.75
L
Inara
irsqr
Inara
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,772
Damage
237,217
237,217
Taken
229,772
59,949
Shielding
120,945
111,740
Healing
95,723
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
Brezze16
Jenos
16,407
10,806
39,781
4,428
19,594
3,990
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
CalledJones
Fernando
61,082
36,564
0
3,924
65,537
34,782
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Furia
42,986
36,016
72,260
21,502
34,214
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
39,962
25,966
27,521
16,674
104,175
5,910
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
Kiratagi
Barik
25,732
25,732
0
7,852
49,235
47,460
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Maeve
Mixams
Maeve
39,701
39,701
0
7,004
39,282
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
109,417
98,889
0
0
53,319
2,400
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
Sa63v
Octavia
80,003
75,320
0
2,585
25,565
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
39,763
31,481
810
0
14,901
76,263
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
irsqr
Inara
11,936
9,636
0
3,122
61,167
10,089
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Damage Done by Role

Damage Taken by Role