Player Matchup

Inara
Inara
Silver I
Airagne
Inara
Silver I
Level 316
Champion Stats
33W - 27L
1,666 SR
Queue Stats
99W - 106L
1,452 Elo+
Party 1
Lillith
Lillith
Platinum IV
Lanyush
Lillith
Platinum IV
Level 436
Champion Stats
124W - 91L
1,671 SR
Queue Stats
966W - 923L
1,535 Elo+
Party 1
Ying
Ying
Platinum V
Lifély
Ying
Platinum V
Level 999
Champion Stats
550W - 465L
1,613 SR
Queue Stats
1,257W - 1,189L
1,524 Elo+
Party 1
Zhin
Zhin
Gold II
Zexade
Zhin
Gold II
Level 224
Champion Stats
30W - 15L
1,688 SR
Queue Stats
116W - 113L
1,439 Elo+
Party 1
Imani
Imani
Gold II
fedetico154154
Imani
Gold II
Level 402
Champion Stats
20W - 25L
1,569 SR
Queue Stats
498W - 458L
1,482 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 475
1,642 SR
1,486 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 536
1,546 SR
1,502 Elo+
Raum
Raum
Gold III
Bananir
Raum
Gold III
Level 726
Champion Stats
4W - 3L
1,500 SR
Queue Stats
372W - 371L
1,469 Elo+
Solo
Barik
Barik
Gold III
DiMiTaRGOD
Barik
Gold III
Level 563
Champion Stats
4W - 13L
1,355 SR
Queue Stats
258W - 282L
1,508 Elo+
Solo
Seris
Seris
Gold I
LPasteur
Seris
Gold I
Level 999
Champion Stats
299W - 270L
1,597 SR
Queue Stats
1,274W - 1,215L
1,474 Elo+
Solo
Lex
Lex
Gold II
Taopaipai7
Lex
Gold II
Level 291
Champion Stats
17W - 13L
1,642 SR
Queue Stats
892W - 886L
1,518 Elo+
Solo
Gold II
wererjygtfhjft
Unknown
Gold II
Level 101
Champion Stats
5W - 2L
1,636 SR
Queue Stats
9W - 9L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Airagne
Inara
56
4 / 5 / 8
3,120
312
30,819
70,703
6,940
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 5.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Lillith
Lanyush
Lillith
53
6 / 4 / 21
3,569
357
54,091
42,106
0
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Ying
Lifély
Ying
59
2 / 4 / 18
3,041
304
68,206
36,173
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Zhin
Zexade
Zhin
54
12 / 6 / 10
3,329
333
76,586
53,577
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

58
11 / 7 / 7
3,276
328
81,866
27,789
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
KhanAsh
Team 1 Score

4

VS

Team 2 Score

1

Bans
MakoaFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Bananir
Raum
59
2 / 9 / 6
1,765
177
26,091
105,455
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Barik
58
4 / 5 / 10
2,014
201
39,855
69,124
33,806
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Seris
LPasteur
Seris
58
2 / 7 / 13
2,171
217
49,331
43,676
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Level 1

59
7 / 8 / 6
2,096
210
40,295
40,833
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

34
10 / 6 / 10
2,480
248
74,776
52,480
4,290

Level 5

Level 3

Level 1

Level 2

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 58s
Objective Time
1m 35s
99
Kill Participation
70
35
Kills
25
26
Deaths
35
64
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Inara
Airagne
Inara
4
5
8
1.6
L
Raum
Bananir
Raum
2
9
6
0.56
L
Barik
4
5
10
1.8
L
Seris
LPasteur
Seris
2
7
13
1.21
W
Lillith
Lanyush
Lillith
6
4
21
4.13
W
Ying
Lifély
Ying
2
4
18
2.75
L
7
8
6
1.25
W
Zhin
Zexade
Zhin
12
6
10
2.83
W
11
7
7
2.07
L
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,568
Damage
230,348
230,348
Taken
311,568
6,940
Shielding
38,096
121,302
Healing
140,082
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Airagne
Inara
30,819
23,441
0
0
70,703
6,940
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Raum
Bananir
Raum
26,091
20,646
16,357
12,326
105,455
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Barik
39,855
39,855
0
22,680
69,124
33,806
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Seris
LPasteur
Seris
49,331
39,863
56,880
19,886
43,676
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lillith
Lanyush
Lillith
54,091
26,386
64,701
194
42,106
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Ying
Lifély
Ying
68,206
29,653
31,607
18,944
36,173
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
40,295
40,295
0
458
40,833
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Zhin
Zexade
Zhin
76,586
63,651
0
5,114
53,577
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
81,866
45,338
0
742
27,789
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
74,776
52,287
0
11,495
52,480
4,290
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role