Player Matchup

Rei
Rei
Gold II
DaisiesLR
Rei
Gold II
Level 351
Champion Stats
271W - 208L
1,655 SR
Queue Stats
495W - 533L
1,452 Elo+
Solo
Lillith
Lillith
Gold II
ExtraCrispy6857
Lillith
Gold II
Level 75
Champion Stats
33W - 22L
1,705 SR
Queue Stats
113W - 111L
1,502 Elo+
Solo
Corvus
Corvus
Qualifying
MeowEm2Death
Corvus
Qualifying
Level 87
Champion Stats
0W - 2L
1,625 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fernando
Fernando
Qualifying
MrFuzzyPants4
Fernando
Qualifying
Level 49
Champion Stats
0W - 2L
1,571 SR
Queue Stats
10W - 10L
1,568 Elo+
Solo
Willo
Willo
Gold IV
SlickBunny11754
Willo
Gold IV
Level 445
Champion Stats
1W - 4L
1,509 SR
Queue Stats
10W - 15L
1,446 Elo+
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 201
1,613 SR
1,494 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 427
1,654 SR
1,510 Elo+
Atlas
Atlas
Gold II
GSHEER51
Atlas
Gold II
Level 538
Champion Stats
38W - 32L
1,701 SR
Queue Stats
428W - 428L
1,528 Elo+
Solo
Lex
Lex
Gold III
JMartyhh
Lex
Gold III
Level 443
Champion Stats
2W - 2L
1,655 SR
Queue Stats
76W - 72L
1,503 Elo+
Solo
Dredge
Dredge
Platinum V
Javier0rient
Dredge
Platinum V
Level 423
Champion Stats
173W - 131L
1,649 SR
Queue Stats
947W - 903L
1,523 Elo+
Solo
Inara
Inara
Gold V
PlebeUwU
Inara
Gold V
Level 113
Champion Stats
21W - 17L
1,644 SR
Queue Stats
144W - 121L
1,515 Elo+
Solo
Jenos
Jenos
Gold III
SrMark19
Jenos
Gold III
Level 619
Champion Stats
45W - 35L
1,618 SR
Queue Stats
293W - 294L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
0 / 2 / 0
911
152
14,697
10,565
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.

Level 5

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

55
0 / 1 / 0
869
145
3,930
7,901
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 25% while an ally is marked by Blood Hex.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Corvus
35
0 / 8 / 0
905
151
4,846
23,760
1,820
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 3%.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Fernando
MrFuzzyPants4
Fernando
46
1 / 4 / 0
1,481
247
14,170
44,121
73,219
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
0 / 3 / 0
917
153
21,857
13,071
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bans
CassieEvie
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
GSHEER51
Atlas
59
3 / 0 / 6
1,915
319
14,103
18,836
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

60
5 / 0 / 6
1,883
314
22,223
8,271
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Dredge
53
6 / 0 / 5
2,015
336
35,180
12,280
1,793
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Inara
PlebeUwU
Inara
50
1 / 0 / 6
2,180
363
10,557
16,079
4,340
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Jenos
SrMark19
Jenos
59
3 / 1 / 12
1,934
322
17,355
4,034
2,600
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 15s
Objective Time
6m 17s
1
Kill Participation
53
1
Kills
18
18
Deaths
1
0
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
1
0
0
W
Atlas
GSHEER51
Atlas
3
0
6
6
W
5
0
6
8
W
Dredge
6
0
5
8.5
L
Corvus
0
8
0
0
L
Fernando
MrFuzzyPants4
Fernando
1
4
0
0.25
W
Inara
PlebeUwU
Inara
1
0
6
4
L
0
3
0
0
W
Jenos
SrMark19
Jenos
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,500
Damage
99,418
99,418
Taken
59,500
75,039
Shielding
8,733
34,330
Healing
49,348
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
14,697
11,229
7,993
3,662
10,565
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
3,930
1,950
8,354
737
7,901
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
GSHEER51
Atlas
14,103
14,103
0
2,402
18,836
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
22,223
21,623
0
1,804
8,271
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
35,180
27,553
0
3,377
12,280
1,793
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Corvus
4,846
4,102
9,052
2,138
23,760
1,820
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
MrFuzzyPants4
Fernando
14,170
7,760
0
2,394
44,121
73,219
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
PlebeUwU
Inara
10,557
9,371
0
3,453
16,079
4,340
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
21,857
10,663
0
0
13,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
SrMark19
Jenos
17,355
7,220
37,682
630
4,034
2,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role