Player Matchup

Jenos
Jenos
Platinum II
LulaHoop
Jenos
Platinum II
Level 241
Champion Stats
51W - 36L
1,732 SR
Queue Stats
311W - 279L
1,616 Elo+
Party 1
Inara
Inara
Platinum III
Purabroma
Inara
Platinum III
Level 487
Champion Stats
39W - 34L
1,689 SR
Queue Stats
792W - 749L
1,614 Elo+
Solo
Ash
Ash
Diamond IV
chapelofkira
Ash
Diamond IV
Level 999
Champion Stats
2W - 4L
1,621 SR
Queue Stats
135W - 113L
1,660 Elo+
Solo
Imani
Imani
Qualifying
gokuthegamer
Imani
Qualifying
Level 68
Champion Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,618 Elo+
Solo
Androxus
Androxus
Diamond V
サントメラ
Androxus
Diamond V
Level 734
Champion Stats
96W - 78L
1,778 SR
Queue Stats
602W - 550L
1,619 Elo+
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 506
1,664 SR
1,626 Elo+

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 564
1,669 SR
1,617 Elo+
Azaan
Azaan
Diamond IV
Chronoren
Azaan
Diamond IV
Level 65
Champion Stats
13W - 9L
1,738 SR
Queue Stats
161W - 150L
1,684 Elo+
Solo
Fernando
Fernando
Platinum III
Muuke
Fernando
Platinum III
Level 999
Champion Stats
15W - 11L
1,681 SR
Queue Stats
669W - 633L
1,628 Elo+
Solo
Buck
Buck
Diamond III
OO1OO1O1OO
Buck
Diamond III
Level 631
Champion Stats
24W - 24L
1,674 SR
Queue Stats
865W - 838L
1,593 Elo+
Party 2
Bomb King
Bomb King
Diamond III
SaûlGoodman
Bomb King
Diamond III
Level 124
Champion Stats
9W - 9L
1,616 SR
Queue Stats
222W - 178L
1,632 Elo+
Party 2
Ying
Ying
Platinum III
kidchocolate15
Ying
Platinum III
Level 999
Champion Stats
254W - 194L
1,634 SR
Queue Stats
2,295W - 2,334L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
LulaHoop
Jenos
49
1 / 4 / 11
1,855
232
10,116
15,740
7,033
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
Purabroma
Inara
54
3 / 8 / 4
1,515
189
24,884
56,754
3,545
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

56
2 / 5 / 4
1,575
197
53,426
77,112
24,297
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 0.8s.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Level 1

43
4 / 5 / 3
1,841
230
80,630
29,795
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Androxus
58
7 / 8 / 3
1,902
238
41,479
39,305
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Bans
MakoaKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
Terminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
Chronoren
Azaan
41
5 / 4 / 10
2,374
297
52,252
63,141
8,040
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 24%.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 10%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Fernando
Muuke
Fernando
59
1 / 2 / 13
2,377
297
33,012
39,549
23,444
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
12 / 7 / 8
2,792
349
53,490
44,217
0
Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.3s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bomb King
SaûlGoodman
Bomb King
52
12 / 1 / 7
2,738
342
71,706
35,469
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

59
0 / 3 / 16
2,732
342
8,246
28,159
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 8s
Objective Time
5m 59s
42
Kill Participation
84
17
Kills
30
30
Deaths
17
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Azaan
Chronoren
Azaan
5
4
10
2.5
L
Jenos
LulaHoop
Jenos
1
4
11
1.63
W
Fernando
Muuke
Fernando
1
2
13
3.75
W
12
7
8
2.29
L
Inara
Purabroma
Inara
3
8
4
0.63
W
Bomb King
SaûlGoodman
Bomb King
12
1
7
15.5
L
2
5
4
0.8
L
4
5
3
1.1
W
0
3
16
2.67
L
Androxus
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

210,535
Damage
218,706
218,706
Taken
210,535
34,875
Shielding
31,484
91,281
Healing
138,894
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Azaan
Chronoren
Azaan
52,252
39,049
0
13,875
63,141
8,040
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
LulaHoop
Jenos
10,116
6,812
81,521
5,108
15,740
7,033
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Muuke
Fernando
33,012
22,006
0
1,822
39,549
23,444
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
53,490
49,506
0
9,109
44,217
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
Purabroma
Inara
24,884
16,462
0
1,373
56,754
3,545
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Bomb King
SaûlGoodman
Bomb King
71,706
69,036
0
1,585
35,469
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
53,426
50,426
0
0
77,112
24,297
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
80,630
66,806
0
1,443
29,795
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
8,246
8,246
92,192
20,311
28,159
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
41,479
29,919
0
1,836
39,305
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role